Welcome to PubertCraft IV!
A strange modpack that will take you across this strange world, filled with strange creatures.
I promise it will not be too strange
PubertCraft IV started as a private 1.7.10 modpack for the first edition, and then evolved into 1.12.2 from the second edition!
(It was based on the Falcon 2 modpack but I don't know if it exist anymore (and PubertCraft III obviously but it isn't available online))
There is many notable and/or famous mods such as:
- Applied Energistics 2, in a nutshell, very big storage
- Astral Sorcery, stars and constellations linked magic
- Biome's O' Plenty (obviously), which adds lots of various biomes
- Blood Magic, sacrifices and hemoglobin for the purpose of, basically, becoming a god
- Botania, magic of mother nature
- Chance Cubes, a Lucky Block like mod (it is very good)
- Draconic Evolution, which adds materials that will give you THE POWER OF NEO THE AWAKENED DRACONIUM
- Ender IO, a ender and soul based tech mod
- Extreme Reactors, it does exactly what it says (it adds beeg nuclear reactors)
- Hats, because why not
- Industrial Foregoing, a steampuck tech mod (it is pretty cool)
- JourneyMap, it gives you a useful minimap and waypoints
- Mekanism, probably the most realistic tech mod in this modpack
- Mystical Agriculture, allowing neutronium and other things to be put in plants
- Solar Flux Reborn, making energy out of the sun
- Tinker's Construct, which lets you melt metals and casts them into tool pieces and can be put together to make great tools
- Techgun, guns guns guns guns guns guns guns guns
- Thaumcraft, arcane, mysterious and dark magic
- Thermal Expansion, with lots of technology
- Twilight Forest, a biiiiiig forest full of bosses
- And many, many more... (There's also custom and bonus items)
For people who wants the exact number of mods (like me), there is currently 166 mods

