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Projeto Omega

A Create-centered industrial progression pack focused on automation, engineering, renewable resources, logistics, and building a true megafactory.
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Projeto Omega-1.0.0.zip

File nameProjeto Omega-1.0.0.zip
Uploader
DiomarBRDiomarBR
Uploaded
Sep 18, 2026
Downloads
28
Size
9.7 MB
Mod Loaders
NeoForge
File ID
8912296
Type
R
Release
Supported game versions
  • 1.21.1

What's new

 

# Project Omega 1.0.0

Version 1.0.0 represents a major overhaul of Project Omega, focusing on industrial progression, mod integration, automation, endgame content, and a more consistent experience from the early game through the post-game.

## General Progression

* Overhauled mid-game, late-game, and endgame progression.
* Reduced reliance on artificial grinding based solely on massive item quantities.
* Increased focus on automation and integration between different mods.
* Create now serves as the modpack's primary industrial core.
* AE2 takes on the role of the factory's "brain" and auto-crafting system.
* Mekanism functions as the advanced technological infrastructure.
* Mechanical Crafting is used primarily for major progression milestones.
* Sequenced Assembly is utilized for key industrial components.
* Mixing, Pressing, Deploying, Compacting, and Crushing play a larger role in recipes.

## Project Omega

* Implemented and revised the 8 Omega Cores:

* Mechanical Core
* Energy Core
* Logic Core
* Nature Core
* Biological Core
* Arcane Core
* Engineering Core
* Propulsion Core
* Omega Core recipes redesigned to reflect true mastery of each field.
* Large Omega Cores utilize 5×5 Mechanical Crafting structures.
* Omega Star completely overhauled.
* The Omega Star now serves as the modpack's ultimate industrial project.
* Implemented an exclusive production chain:

* Omega Alloy Plate
* Omega Structural Frame
* Omega Convergence Mechanism
* Omega Star
* The Omega Convergence Mechanism integrates Create, AE2, Mekanism, and Mystical Agriculture.
* The Omega Star remains a 9×9 Mechanical Crafting recipe.
* All eight Omega Cores are still required to craft the Star.
* Titan Matrix and Draconic Matrix remain fundamental components.
* Producing additional Stars becomes more practical once the initial factory is built.

## Project Omega Heart

* Implemented a dedicated Survival recipe for the Omega Heart.
* The Omega Heart now requires an Omega Star. * Crafted using 7×7 Mechanical Crafting.
* Omega Heart has a maximum stack size of 1.
* Resistant to fire and lava.
* Blast-resistant when dropped.
* Omega Heart functions as a permanent catalyst for the Creative Era.
* The Heart is not consumed during recipes performed with a Deployer.
* Removed the quest reward that granted the Omega Heart for free.

## Creative Era

* Implemented a post-game progression path based on the Omega Star + Omega Heart.
* Each Creative Item requires its own Omega Star.
* The same Omega Heart can be reused as a catalyst.
* Implemented recipes for:

* Create Creative Motor
* Create Creative Fluid Tank
* Create Creative Crate
* AE2 Creative Energy Cell
* Mekanism Creative Energy Cube
* Mekanism Creative Fluid Tank
* Mekanism Creative Chemical Tank
* Creative Items are not granted for free via quests.
* Alternative recipes that could allow shortcuts have been removed where necessary.

## Omega Armor and Equipment

* Omega Armor completely overhauled.
* Significant increase in protection, armor toughness, and health.
* Flight retained as an armor ability.
* Removed the Slow Falling effect.
* The armor remains compatible with Apotheosis enchantments and systems.
* Omega Blade reworked.
* Omega Blade has approximately 1,200 base damage.
* Omega Pickaxe retains special endgame characteristics.
* Equipment powers function regardless of whether the item was obtained via crafting or commands.

## Cataclysm — Age of Titans

* Major Cataclysm bosses have received special endgame attributes.
* Main boss health configured to range roughly between 12,000 and 50,000 HP.
* Ender Guardian: approx. 12k HP.
* Netherite Monstrosity: approx. 15k HP.
* Harbinger: approx. 18k HP.
* Ignis: approx. 20k HP.
* Leviathan: approx. 25k HP. * Ancient Remnant: approximately 30k HP.
* Maledictus: approximately 40k HP.
* Scylla: approximately 50k HP.
* Attack multipliers applied.
* Specific Damage Caps and DPS Caps applied.
* Original Cataclysm attacks, phases, and mechanics retained.
* Titan Matrix integrated into Omega Star progression.

## Wyrmroost and Draconic progression

* Wyrmroost integrated into the Project Omega endgame.
* Draconic Matrix integrated into Omega Star crafting.
* Drake Backplate quantity corrected.
* The Draconic Matrix now correctly requires 8 Drake Backplates.
* The corresponding quest also requires the eight units.
* Dragon progression now serves a genuine purpose within the endgame.

## Applied Energistics 2

* AE2 fully reintegrated into the modpack's industrial philosophy.
* Controllers, Drives, Cells, Terminals, Buses, and Interfaces available.
* Wireless and Quantum Network integrated.
* Spatial Storage and autocrafting available.
* Various components migrated to industrial crafting using Create.
* Pattern Provider

* ...converted into a Sequenced Assembly.
* 256k Cell Component converted into a multi-cycle Sequenced Assembly.
* Controller upgraded to a major 5×5 milestone.
* Quantum Ring upgraded to a 5×5 milestone.
* Wireless Crafting Terminal upgraded to a 5×5 milestone.
* Industrial recipes implemented for various components, including:

* Quartz Fiber
* Covered Cable
* Dense Covered Cable
* Toggle Bus
* Inverted Toggle Bus
* Cable Anchor
* Energy Level Emitter
* Cable Energy Acceptor
* Cable Pattern Provider
* Cable Interface
* Storage Monitor
* Conversion Monitor
* Specialized P2Ps
* Spatial Anchor
* Matrix Frame
* Vibration Chamber
* Crystal Resonance Generator
* Logic Core now requires advanced AE2 infrastructure.
* Integration designed to enable:
AE2 requests → Create manufactures → product returns to the network.

## Mekanism

* Core transport systems restored.
* Universal Cable available.
* Mechanical Pipe available.
* Logistical Transporter available.
* Pressurized Tube available.
* Thermodynamic Conductor available.
* Atomic Disassembler reintegrated with an industrial recipe.
* Cardboard Box available.
* MekaSuit and MekaTool restored.
* Mekanism Tools equipment restored.
* Late-game overhauled to rely on industrial infrastructure.
* Major milestones integrated with Create:

* Digital Miner
* Quantum Entangloporter
* QIO Dashboard
* QIO Drive Array
* Antiprotonic Nucleosynthesizer
* Ultimate Induction Cell
* Ultimate Induction Provider
* Mekanism remains an advanced technology tier without completely replacing Create.

## Mystical Agriculture

* Progression revised to prioritize automation.
* Key seeds integrated into industrial production.
* Advanced seeds utilize Create processes where appropriate.
* Supremium and Awakened rebalanced.
* Insanium remains relevant in the late-game.
* Awakened Supremium integrated into advanced equipment.
* Awakened Growth Accelerator integrated into progression. * Growth Inducer retained as a powerful agricultural automation tool.
* Nature Core now represents true mastery of automated agriculture.

## Productive Bees

* Advanced species restored.
* Breeding and production progression revised.
* Advanced Hive integrated.
* Breeding integrated into progression.
* Centrifuge integrated.
* Advanced upgrades integrated.
* Processing using Create expanded.
* Biological Core now relies on automated bee resource production.
* Productive Bees now plays a genuine role in the late-game rather than serving merely as optional content.

## Mob Farms and XP

* Mob Grinding Utils integrated with Create.
* Mob Masher integrated.
* Absorption Hopper integrated.
* XP Solidifier integrated.
* Entity Spawner integrated.
* Create Enchantment Industry integrated into the experience flow.
* Full industrial mob farm progression created.
* Entity Spawner still requires a genuine Spawner to prevent progression shortcuts.

## Apotheosis

* Integration with revised equipment progression.
* Enchantment caps kept under control.
* Affix and Gem systems preserved.
* Salvaging integrated.
* Simple Reforging integrated.
* Reforging integrated.
* Augmenting integrated.
* Gem Cutting integrated.
* Gem Dust now has industrial production.
* Sigil of Enhancement crafting added via heated Mixing.
* Sigil of Rebirth crafting added using a superheated process.
* Mythic Gear is still obtained through Apotheosis's natural systems rather than being handed out ready-made.
* Arcane Core reworked to represent magic and equipment progression.

## AllTheCompressed

* Retained as a tool for large-scale production.
* Compressed resources used primarily in major industrial projects.
* Iron, Gold, Diamond, Netherite, Redstone, and other key materials continue to use compression where appropriate.
* Extreme compression levels are no longer used indiscriminately.
* Omega Star utilizes compressed resources in a more controlled manner. * Reduced the grind based solely on tens or hundreds of compressed blocks.

## Quests

* Quest book underwent a major audit.
* Existing IDs retained whenever possible to preserve progress in existing worlds.
* Inconsistent dependencies fixed.
* No dependencies point to non-existent quests.
* Omega Star progression updated.
* Added quests for:

* Omega Alloy Plate
* Omega Structural Frame
* Omega Convergence Mechanism
* Omega Star
* Advanced AE2 progression added to quests.
* Late-game Mekanism progression added.
* Dedicated chapter created for Mob Farm & Industrial XP.
* Dedicated chapter created for the Creative Era.
* Omega Heart removed from free rewards.
* Drake Backplates quest fixed to require 8 units.
* Arsenal continues to function as an equipment catalog rather than a mandatory linear tree.
* Quests without

...descriptions have been provided with explanatory text.
* All quests feature titles and descriptions in both PT-BR and EN-US.
* The quest book currently contains approximately 744 quests distributed across 27 chapters.
* Rewards have been reviewed to avoid items that could bypass important progression stages.

## Quality and stability

* KubeJS scripts reviewed.
* JSON files audited.
* Mechanical Crafting audited.
* Quest dependencies verified.
* Unintended parallel recipes removed from critical systems.
* CurseForge manifest preserved.
* Structure prepared for both new and existing worlds.
* Various inconsistencies found during development were fixed prior to the final release.

## Version 1.0.0 philosophy

Project Omega 1.0.0 was designed to have the player build a truly integrated factory.

The endgame goal is not simply to manually gather thousands of items.

Create handles production.

Mystical Agriculture provides resources at scale.

Productive Bees supplies special materials.

Mekanism provides technological infrastructure.

AE2 controls and automates the factory.

Apotheosis empowers the player.

Cataclysm and Wyrmroost represent the major combat challenges.

The eight Omega Cores demonstrate mastery over each area.

The Omega Star represents the convergence of the entire factory.

The Omega Heart unlocks the final stage.

And the Creative Era represents the ultimate post-game of Project Omega.

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