
Project Mango is built around Create, technology, combat, and large-scale multiplayer conflict.
The goal is to keep the pack focused and playable on as many systems as possible. Mango is not trying to be a bloated kitchen sink pack. The mod list is hand-picked, with the main content built around automation, power, industry, airships, firearms, artillery, explosives, and base building.
At its core, Mango is about building something worth defending.
Begin with Create contraptions, basic machinery, and early power generation. Expand into automated factories, trains, logistics networks, nuclear power, airships, advanced weaponry, siege equipment, and full-scale faction warfare.
Main features include:
Create automation, factories, trains, and logistics
Electrodynamics and Nuclear Science for power and industry
Create Aeronautics for airships and flying machines
TACZ firearms and Create Big Cannons for raids and sieges
Chemical Science, Blastcraft, and assembly based production
Semi custom worldgen with selected biomes, dungeons, structures, and mobs
Building mods like Chipped, Handcrafted, Beautify, and FramedBlocks
The official multiplayer server adds a custom layer built specifically around the pack, including factions, land claiming, raiding, an economy, jobs, bounties, commands, and regularly hosted events.
Project Mango is made for players who want a focused modded factions experience without needing a monster PC just to join the fight.


