
Project Mango is a lean modded factions pack built around Create, tech, combat, and large scale multiplayer conflict.
The goal is to keep the pack focused and playable on as many systems as possible. Mango is not trying to be a bloated kitchen sink pack. The mod list is hand-picked, with the main content built around automation, power, industry, airships, firearms, artillery, explosives, and base building.
At its core, Mango is about building something worth defending.
Start with Create contraptions, basic machines, and power generation. Scale into factories, trains, logistics, nuclear power, airships, weapons, siege tools, and full faction warfare.
Main features include:
Create automation, factories, trains, and logistics
Electrodynamics and Nuclear Science for power and industry
Create Aeronautics for airships and flying machines
TACZ firearms and Create Big Cannons for raids and sieges
Chemical Science, Blastcraft, and assembly based production
Semi custom worldgen with selected biomes, dungeons, structures, and mobs
Building mods like Chipped, Handcrafted, Beautify, and FramedBlocks
Mango does not use Terralith. The worldgen is semi custom so we have more control over how the world feels, how exploration works, and how well the pack performs.
The multiplayer server also has a custom layer built around the pack, including factions, claiming, raiding, economy, jobs, bounties, commands, and events.
Project Mango is made for players who want modded factions without needing a monster PC just to load into the world.


