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Project Infinity 0.1

Project Infinity is a versatile modpack that takes you on a journey through technology, magic, and the cosmos. Build compact automation or colossal factories, craft custom multiblocks, and tackle an ambitious endgame — endless ways to shape your adventure.

File Details

Project Infinity-0.0.46.0.zip

  • R
  • Jan 4, 2026
  • 13.22 MB
  • 2.8K
  • 1.20.1
  • Forge

File Name

Project Infinity-0.0.46.0.zip

Supported Versions

  • 1.20.1
changelog v. 0.0.46.0
-updated some mods
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Mod added:
-Added a Botania quest
    -A huge thanks to MiniMaxi for making this quest!
-whothehellisnico changed and reshuffled the quests for Early Game and Mob Grinding Utilities
    -A huge thanks you!
-added enchantment limiter
    -I had to remove all enchantments or add this mod
-added Born In Configuration mod
    -Missionary will no longer change the weather to rain!
    -Sir Pumpkinhead will no longer spawn naturally! You need to craft the Transmuting Elixir to spawn him!
    -disabled the warning message after 10 days "A powerful force has invaded your world...."
-added Mekanism: More Thermal Evaporation mod
-downgraded Building Gadgets mod to 1.0.7 to fix a bug
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Mod removed:
-removed garden of glass mod
    -added a small script for getting pebble
-removed Cursed Earth Returns mod
-removed PipeConnector mod
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Mod INFO:
-mods that are getting removed next update:
    -Pickle Tweaks
    -Occultism
    -Bigger AE2
    -AE Additions
    -Undead Revamp
    -Dimensional Doors
    -Torcherino
    -Chemlib and Alchemistry

-mods maybe getting removed:
    -The Aether
    -Undergarden

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Recipe changes and fixes:
-added some way to turn voidminer blocks into nuggets
-changed recipe for infinity wand
-added the missing recipe for palladium and thorium ingots from NuclearCraft to Chemlib
-added the new research multiblock to the Mbtool
-changed eterna, quanta, arcana, clues and rectification for the avaritia infinity block
-fixed pile of neutronium having EMC
-removed the neutronium ingot tag from the neutronium ingot (avaritia) to remove dupeing
-nageih fixed the description of items so they can be translated! thank you!
-changed the recipe for the inf 9 ingot a little bit
-added a texture for the inf 10
    -huge thanks to Astrageldon for making this texture!
-fixed the Occultism miner giving barrier item (thx to itismeddy)
-changed the values for voidminer ores
-added naquadah ore to the miner tier 9 (thx to ensignevident)
-added a new compressed port for the essenceforge tier 3
    -it holds up to 512 items each slot.
-changed the tier 3 essenceforge recipes to single seed recipes
    -no more grouped recipes
-for the tier 3 essenceforge you need the compressed titanic item port
-removed useless textures and code
-changed the settings for cataclysm bosses
    -they now have a damage cap of 350 dmg instead of 20
    -they now have 50% more health
    -they now deal 20% more damage
-changed layout of the mechanical empowerer
    -need the new fake mob masher block (fixes a crash)
-changed torcherino recoipes
    -they will get removed soon!
-changed code for hiding Botany Pots (thx to Apolloig)
-removed chemlib ingot!!!
    -added plaslitherite ingot from evolved mekanism
-changed recipe for apotheosis treasuere shelf
-changed recipe for ME infinity cell cobblestone and water (way easier)
-changed recipe for Aquaeous Accumulator (way easier)
-removed armors from evolved mekanism dropping from mobs
-changed chaos dragon data per kill values (if you search him you get 500 datas instead of 1) (thx to mixel_pixel)
-changed ore size for iesnuim ores in the nether minding dimension
-faded_nether_star will no longer despawn
-removed EMC from Infinity 7 (dakku_12 told me to remove it and credit him)
-changed creative ME Item and Fluid cell recipe
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Mod changes and fixes:
-Voidminer Tier 2 and 4 are forming even if the orientation is wrong
-changed the voidminer solarpanels to give RF when the sun is up. It not time based anymore
-it is no longer possible to tick accelerate the voidminers and solarpanels
-added 3 new max storage upgrades for the voidminer
    -T1 3 slots
    -T2 9 slots
    -T3 27 slots
    -new max item modifiers with T3 Upgrade:
        -9 Ultimate Item Modifier
        -1 Rubetine Item Modifier
        -15 Ultimate Speed Modifier
/---------------------------
known bugs:
-polymorph (changing the output for mod conflicts) is not possible with tinkers crafting station
-there are some tier 6 seed that dont have a texture inside the hydroponic bed from industrial foregoing
-Its not possible to see the marble and basalt seeds from mystical agriculture. they are hidden by code because there is not the correct chisel mod installed