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Prodigium Reforged

Highly inspired by Terraria, defeat bosses to progress thanks to a unique progression system. Combat, adventure and RPG oriented modpack, a lot of custom content.

File Details

Prodigium Reforged 4.2.03

  • R
  • Mar 7, 2026
  • 107.07 MB
  • 338
  • 1.20.1
  • Forge

File Name

Prodigium Reforged (Terraria Pack)-4.2.03.zip

Supported Versions

  • 1.20.1

--4.2.03--

 

1 new bow, 3 new skill passives (2 for gunner!), fixed healing circle crash, multiple performances tweaks and many many more tweaks...


Please do tell me if your performances have increased (or not) with this update! I need to know.

 

mods updated:
- Shield Expansion
- KubeJS 
- Bettercombat 
- RangedJS
- Iron's Spells 'n Spellbooks
- Chloride
- DamageSource Is Not Null
- Advanced Loot Info
- Geckolib
- Azurelib


mods added :
- EventJS
- KeybindJS
- Smart Key Prompt

removed mods :
- Progressive Bosses
- AzureLib

feat(quests): added wormhole artifact quests and made classes armor quests clearer

feat(tooltips): added tooltips to current bows

fix(balancing): new Debuff Time attribute to all bosses

feat(recipe): new Magic Mirror recipe

fix(tags): hammers tag

feat(config): new Reforge Qualities! Changed exisiting one and added new ones with other modded attributes

fix(item): fixed demon heart (new custom item) and added it back to wither.

feat(bows): added one new bow, Void Petal.

fix(bow): auto fire hook now working for every bows

feat(progression): config of Majrusz's Difficulty, added new cursed armors & tweaks.

feat(optimisation): clean up & optimisation of important scripts (less ticking calculations, some safeguards and fix small memory leak)

fix(curio): fixed avenger and destroyer emblem missing attributes

feat(optimisation): round of optimisation, needs benchmarks

fix(npc): little refacto of the file to wait the full rework

feat(keybinds): first version of new keybinds

fix(commands): deactivated Ftb teams command and tells the player to use /party

fix(spells): fixed possible multiplayer crash when using spells

eat(loot): added heptacle to new mobs and increased drop rate

feat(skilltree): added two gunner's passive for the first tree

fix(balancing): small nerf to Archer dmg

fix(balancing): nerfed Terra Entity bosses AGAIN

fix(recipes): removed a duplicated recipe

feat(quests): quests tweaks + added better early game tutorials

fix(balancing): possible fix for Cataclysm bosses

fix(performances): more tweaks to performances