Primal Fear-1.2.zip
What's new
Additions:
- Added Immersive Engineering, with some caveats. Certain blocks and items have been disabled.
- Added several optimization mods
- Added Furniture to get your energy and mood up
- Added Nether mobs to the mantle and thermal caves
- Added Pale Gardens and Sulphur Caves
- Added Just Enough Resources, though it is not accurate for zombies
Changes:
- You can now right click to harvest crops
- All zombies now have unique drops instead of one zombie having all of them
- Piglins now have names
- Curios has been replaced by accessories slots
- Immersive Weathering now runs a lot better
- Cooking Pot and Copper Pot can now be crafted
- All kinds of zombies can now spawn during the day
- Skeletons and Strays no longer have bows, but they are still dangerous
- Varient Zombies no longer burn during the day
- You now get more mood back from simple hobbies like farming and fishing
- The Undaunted now hurts. A lot.
- One mod now does the job of like 7 of them. Seriously, how did I not catch this?
Removals:
- Removed all Doomed Guns
- Removed annoying stuff
- Removed several memory leaks
- Removed a broken mod
- Removed 0000
This mod has no additional files