1.20.1 version of this description has not been created yet.
1.16.5:
The grass is always greener on the other side of the Nether portal.
If you'd like to see that greener grass, I suggest you do the following:
1. Start by making a gold farm. Zombified Piglins only spawn on magma blocks. It doesn't have to be very efficient, you'll get better tools to make it more efficent as you go.
2. Start doing some piglin bartering.
3. Make a puny smeltery.

4. Melt weeping and twisting vines for copper and zinc.
5. Your way to the Create mod is now open, the underworld is your oyster, etc!
6. ???
7. Profit!
8. ???
9. Make a portal with the obsidian you've painstakingly created.
10. Leave the Nether.
11. Profit more? dunno, the overworld is your oyster now I suppose.
Notes from previous denizens
As you can't get your precious water in the nether, you'll have to create your botanical masterpieces in quite an unusual manner... mostly by brewing tea with the usual smattering of petals and runes.
Crops don't seem to grow very well, or at all, in the Nether either, but there is another way... Explosives! That's right, explode your seeds along with some bone meal to instantaniously grow them. Much more convenient than the normal way, not to mention entertaining. Too bad there's no way to get corn, popcorn would be great.
Hmm, it seems that whenever I try to make a portal to Alfheim it connects up to some sort of underwater elfen village in the overworld? I can get quite a few useful items by trading with them.
Want to listen to some tunes? Try combustive fishing! You just might get your very own copy of Pigstep, or any other disc.
Modpack Info
Playing With Fire is a small SkyBlock pack where you spawn in the Nether with the end goal of creating a portal to leave.
Primary resources are gotten by way of mob farms, Piglin bartering, and exploding some plants, because of course you can't grow wheat the normal way without access to dirt :p
Many alternative crafting recipes have been added since this is a near-empty world without water, dirt, or other overworld-y necessities. For example, Botania's Petal Apothecary is useless without water, but brew some tea with the usual smattering of petals and runes and you'll get your botanical masterpiece just the same. 🍵
Highlight of one of the recipes I scripted for this pack: https://youtu.be/dxTkMsMQ9a0
There are no quests, but there is an in-game guidebook to help get you started and it has tips for if/when you feel stuck. Basically a bunch of untracked optional quests if you want to think of it that way.
You also get creative flight from the start.
This is not meant to be an expert pack. I took a lot of inspiration from Ultimate Alchemy, I loved that pack and only wanted more when I finished it, that's where my ideas for this pack started. :)
It's mostly finished but I'm currently still tweaking recipes and mob spawn rates so it isn't too grindy at any point. That and adding more entries to the guidebook. Looking for feedback on these points as well!
Mobs will only spawn on certain blocks
- zombified piglins: magma blocks
- piglins: netherrack
- endermen: soul sand
- blaze: quartz blocks
- wither skeletons: nether bricks
- etc
The Piglin bartering loot table has also been modified, see uses of gold ingot for all the possibilities.
P.S. Don't eat the fish. If you eat the fish anyway, I told you so! :p
[Join the Discord server!](https://discord.gg/kXCHPa6UdG)
See https://github.com/dozingpip/PlayingWithFire/projects/1 for current plans.
Submit any issues in https://github.com/dozingpip/PlayingWithFire/issues or in Discord.
Special Thanks
PrincessAquos - the alpha tester

