File Details
plastek 3-server-b0.006.zip
- R
- Jun 29, 2025
- 792.57 MB
- 3
- 1.20.1
- Forge
File Name
plastek 3-server-b0.006.zip
Supported Versions
- 1.20.1
BUILD NOTES
Very hard decision to remove the Integrated Structures/Villages mods as well as Decocraft. This helped increase performance around the board on both Single Player and Multiplayer servers. Too many IDAS structures with too many Create contraptions were causing large TPS issues on almost every Spark Profile test, which should now be cleared up.
For the best experience, it's suggested to create a new world for b0.006, or at the very least try to use a chunk pregenerator to regenerate the terrain. Your old world should in theory still work because IDAS uses blocks that still exist but performance / TPS will not improve.
I've also added 50+ new armor set bonuses, and 3 performance mods. Other various cleanup and changes below:
ADD MODS
- AI-Improvements-1.20-0.5.2
- canary-mc1.20.1-0.3.3
- KryptonReforged-0.2.3
- connectivity-1.20.1-7.1
- awesomedungeon-forge-1.20.1-3.2.0
- bettervillage-forge-1.20.1-3.3.1-all
- Not Enough Recipe Book-FORGE-0.4.1+1.20.1
REMOVE MODS
- decocraft-3.0.0.11-beta-1.20.1-slim
- idas_forge-1.11.2+1.20.1
- integrated_villages-1.3.0+1.20.1-forge
- integrated_api-1.5.3+1.20.1-forge
- integrated_cataclysm_forge-1.0.4+1.20.1
- integrated_stronghold-1.1.2+1.20.1-forge
UPDATED MODS
- moonlight-1.20-2.14.11-forge
- Ancient-Obelisks-1.20.1-1.2.0
- Dungeon-Realm-1.20.1-1.1.0
- Library_of_Exile-1.20.1-2.1.0
- Mine_and_Slash-1.20.1-6.3.0
- The-Harvest-1.20.1-1.1.0
CHANGES
- add 50+ new set bonuses
- create a quest line under collections for armor set bonuses
- set new village spawn point
- adjust quest dialogues to reference new starting town appearance
- update other various quest dialogues
- basin quest now calls for the right basin type
- unify steel
- update dungeon_realm datapacks to match the new version of dungeon_realms
- reduce all non mutant creeper HP by 50%
- minecolonies visitors starting stats now match the colonists
- lots of back end cleanup where some mods were trying to add items that dont exist in the pack to the loot pools
- remove decocraft because it was causing issues with oculus, and the creative menu. plenty of other decor mods in the pack!
- removed associated quests for decocraft
- remove idas / integrated villages / integrated structures for a massive performance increase
- add some additional items to the market
- add extra custom attributes, and adjust a few old attributes
- update pajama set to spell elemental damage
- fix some uniques assigned to bad items
- set additional blocker on nightmare stalker through incontrol
Always make a backup of your current world before updating to a new version of the Modpack!

