Pixelmon Prime-6.1
What's new
⚖️ The Big Balance Update
Bosses that dragged on, Arena runs that paid too little, an Endless that wasn't worth the trip: all of it got another look. Fights got shorter, and the hard stuff pays more.
This needs a modpack update. The server will not let the old one in. Update the pack in your launcher before you join.
🎓 The Tutorial
New to Prime, or just want a refresher? Type /tutorial and step onto your own private island that walks you through Prime hands-on: real-time combat, your Trainer Type and skill trees, Anomaly Storms, the Arena, World Bosses, the Anomalizer, and a workshop full of Prime's machines and items to try for yourself. Nothing you do there touches your real Pokémon, and nothing you earn there comes out with you. Leave anytime and pick up where you left off.
Finish it for the first time and you walk away with a starter kit: money, Ultra Balls, a Master Ball, a Beast Ball, healing items, food, a backpack and an Aeon Quill.
If the tutorial feels like it's missing something, let me know! I want it to show you everything Prime has, so tell me what you wish it had taught you.
✨ Style your aura: /pokeaura
Your Anomaly, Phantom and Volcanic Pokémon can now show off exactly the aura you want. Open /pokeaura, pick a Pokémon, and turn each piece of its aura on or off. Everyone sees it the way you set it.
🔍 Click a Pokémon in chat
When someone shows off a Pokémon in chat, click its name to open a window with its animated sprite, stats, IVs, EVs, moves and more. You see it exactly as it was when they shared it, for 30 minutes after.
🐉 World Bosses
- World Boss fights are shorter, solo hunters most of all. And the more hunters show up, the less each one has to carry.
- Every hunter gets at least half the rolls of the top damage dealer. Bring what you have, even if your team isn't a great matchup, and you still walk away with a real share.
👑 Sovereigns
- Sovereigns go down faster and hit softer. Still kings, just fair ones now.
⚔️ The Arena
- Every Arena difficulty pays more rewards for a full clear, and the harder the difficulty, the bigger the jump.
- Endless climbs the difficulty ladder, starting gentle and hardening all the way to Death Sentence. The deeper you go, the more every wave pays, and the deepest waves pay more than any other Arena run.
- Aura abilities work in Arena runs. Teleports and warps still land inside the arena, and no aura lets you float out of reach.
🗡️ Weapons
- Swords, bows and other weapons hit twice as hard against hostile mobs, so they keep up beside your abilities. They still hit by your Trainer Type, so super effective and resisted hits apply.
🤝 Kinship
- Your kin now make you stronger. Fight beside a friend you share a bond with and you get a buff that matches their Trainer Type, stronger the deeper the bond. A tank's kin take less damage, a damage dealer's kin hit harder, and every role gives something of its own. One of each kind counts, from your strongest bond.
- The Arena and Reaches team menus show what each of your kin gives you.
- Kinship grows faster. Fight beside your friends and the bond builds sooner.
🛠️ Bug Fixes
- Items shared in chat show their Rarity line now.
- The Overdrive and Unison keys only work in Combat Mode, so they no longer get in the way of a backpack or anything else on the same key.
- The Warband panel shows your whole team at once, up to 7 trainers, and stays clear of your minimap.
- Boss bars stay on screen during battles, so the World Boss's Global Attack timer is always in view.
- Shiny Phantoms wear their shiny colors all the way through their aura.
- No PvP in the World Boss arena.
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