Perty's Infection War

This is a modpack designed with my friends in mind, containing magic, knights, and

File Details

V1.2

  • R
  • Apr 3, 2025
  • 3.58 MB
  • 11
  • 1.20.1
  • Forge

File Name

V1.2.zip

Supported Versions

  • 1.20.1

SEAFRONT UPDATE!

Mod Additions!

  • Ocean Architect! For villages right in the middle of absolutely nowhere, mainly for availability to merling origin!
  • Reef Redux! Because itz purdy :3 (and quite attractive for building prospects in reef environments)
  • Oceanic Realms! Because the regular oceans weren't dangerous enough for aquatic origins, so, for balance's sake, I give you SHARKS.
  • Oceanfront! Just since it's nice to have a day at the beach, and mainly because it adds seashells, honestly.
  • Awesome Dungeon Ocean Edition! Because there REALLY aren't enough battlements underwater, obviously.
  • Dark Waters.

This update's a lot bigger than the ones preceding, expect bugfixes (if there's bugs to fix). The idea behind this one is that ocean origins were just too overpowered from a survival standpoint, seeing as at least land-dwellers have to deal with zombies, skeletons, yadda yadda, and the nether origins have to deal with... well, the nether, duh.

So, I reckoned I'd make the ocean horrifying. On stormy nights, you'll want to GET THE HELL OUT OF THE WATER. Otherwise, you can very happily be devoured by sharks! Thank you!