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Perfectly Splendid

A modpack, that isn't perfect, but it is Perfectly Splendid!

File Details

Perfectly Splendid Update 3

  • R
  • Dec 9, 2022
  • 14.40 MB
  • 42
  • 1.19.2

File Name

Perfectly Splendid-v0.4.zip

Supported Versions

  • 1.19.2

Perfectly Splendid Update 3

 

Note: This update brings a big change to enchantments, as such some of them may disappear, make a backup just in case!
Some lightning rods might disappear after updating. I removed Oxidizing Lightning Rods, because Friends & Foes already adds them.
1.19.3 is planned, waiting on all mods to update. My goal is to transition without corrupting worlds.

 

Changes:

 

  • Azalea chests, barrels, bookshelves and bookcases are now craftable.
  • Backpacks will now display corresponding colours to the sleeping bags you used to craft it with.
  • Disabled a lot of enchantments from MC Dungeons Armors, Artifacts and Weapons mods (those, that I consider to be too strong, irrelevant or duplicate).
  • Made all chest boats craftable with modded chests (no texture changes, though).
  • Added recipes for all guide books.
  • Collapsed a bunch of REI entries.
  • Added Create's toolbox and Wanderer's Catalogue to the IPN ignore list.
  • Fixed an issue, where existing players would keep losing the probe note and Patchouli books on login.
  • Removed some duplicate recipes (most notorious being basalt bricks).
  • Removed stalagnate and mushroom fir benches and seat rests, due to broken textures.
  • Removed Blockus' limestone recipes. The generation was already disabled since release to avoid confusion with Create.
  • Removed gingerbread vertical slab, due to missing textures.
  • Added missing tags to all Colorful Azaleas blocks.
  • Shaders will now be on by default.
  • Remove duplicate bee stinger from MCDW via its own config, rather than LootJS.
  • Set strict priorities for all scripts.
  • Updated Quilt Loader to 0.18.1-beta.23 (no user input required, unless you manually swapped out Forge for Quilt in your launcher).
  • Changed recommended JVM arguments (now just using MC defaults, but with ShenandoahGC).

 

Additions:

 

  • Additional Mushroom Blocks
  • Carpeted Stairs
  • Create Chunkloading
  • Critters and Companions
  • Ecologics
          - Everything is disabled, apart from stackable moss
  • Enchancement
          - The following existing and Enchancement's enchantments have been removed:
              "minecraft:lure" - now bundled with luck of the sea,
              "minecraft:loyalty" - all tridents now have loyalty by default,
              "minecraft:aqua_affinity",
              "minecraft:depth_strider" - both of these now exist as a single new enchantment amphibious,
              "betternether:ruby_fire" - replaced by molten, but BetterNether tools can still have it,
              "supplementaries:stasis" - I find it to be unfit for the pack,
              "enchancement:assimilation",
              "enchancement:buffet",
              "enchancement:wardenspine",
              "enchancement:chaos" - these 4 I find to be unfit for the pack,
              "bagofholding:preservation" - not needed, since we have graves,
              "farmersdelight:backstabbing" - redundant, due to shadow form.
         - All tridents have loyalty
         - Channeling works without thunder
         - Fire aspect works like flint and steel
         - Luck of the sea is bundled with lure
         - Ender pearls don't hurt
         - Channeling's thunder strike doesn't start fires or breaks blocks
         - Tridents return from void
         - The rest of the mod's settings are disabled;
         - I'd like to enable other tweaks, but, currently, that would not fit the pack, since we have Goblin Traders and such;
         - However, truly unbreaking, single enchantment levels and 1 enchantment per item might come later down the line. Possibly when migrating to 1.20.
  • Enchantment Descriptions
  • Immersive Aircraft
         - Adjusted recipes to fit better into the pack
  • Minekea
         - Certain auto-generated Aurora's Decorations blocks were removed due to broken textures
         - Duplicate recipes removed
         - Cobbled Endstone disabled
         - The guide book will not be given on login, but you can craft it
         - Added #c:buckets/honey tag to the bucket of honey, so it should work alongside Create and Bumblezone
         - Collapsed REI entries
  • Quilt Kotlin Libraries
  • Universal Enchants
         - You will be able to apply any enchantment to almost anything; most OP combos disabled

 

  • Ore Variants (should've been in since release, I somehow overlooked it)

 

Removals:

 

  • Fabric Language Kotlin (replaced by QKL; no player facing changes)
  • FixMySpawnR      - Initially included to reduce the lag caused by large amounts of spawners, but massive dungeons sometimes take longer to complete, than it takes for spawners to run out (my setting was 10 in-game days)
  • idwtialsimmoedm (replaced by Enchantment Descriptions, due to Enchancement)
  • Oxidizing Lightning Rods (Friends & Foes already adds that feature)
  • Tree Harvester (you now have to use a Lumberjack enchantment; no fast leaf decay at the moment, due to Snow Day)

 

  • Dark Mode Everywhere Fix (stopped being a resourcepack, that only fixes missing GUI's and became a full dark GUI pack)

 

Updated all mods.
  • Architectury
  • Ambient Sounds
  • BCLib
  • BetterCombat
  • BetterEnd
  • Blockus
  • Bookshelf
  • Bosses of Mass Destruction
  • Botany Pots
  • Carpet TIS Addition
  • CraftPresence
  • CreativeCore
  • Collective
  • CombatRoll
  • Companion
  • Conjuring
  • Do A Barrel Roll
  • Dungeon Difficulty
  • Fabric Language Kotlin
  • FerriteCore
  • Friends & Foes
  • GeckoLib
  • Goblin Traders
  • Ingredient Extension API
  • Inventory Profiles Next
  • Immediately Fast
  • Immersive Paintings
  • Iris
  • Joy of Painting
  • JumpyBoat
  • KubeJS
  • libIPN
  • Lithium
  • Log Begone
  • LootR
  • Macaw's Paths and Pavings
  • Macaw's Windows
  • Memory Leak Fix
  • Mob Variants
  • Mod Menu
  • Moog's Voyager Structures
  • Moonlight
  • Nature's Compass
  • Nyf's Spiders
  • Open Parties and Claims
  • owo
  • Placeable Plants
  • Polymer
  • Polymorph
  • QSL
  • Random Bonemeal Flowers
  • Reese's Sodium Options
  • Recursive Resources
  • Repurposed Structures
  • Roughly Enough Items
  • Projectile Damage Attribute
  • Simple Voice Chat
  • Snowy Spirit
  • Sodium Extra
  • Stendhal
  • Straw Statues
  • Supplementaries
  • The Bumblezone
  • Tom's Simple Storage
  • Traveler's Backpack
  • Variant Lanterns
  • Xaero's Maps
  • XP Obelisk
  • XP Obelisk Additions

 

Current version of Perfectly Splendid: v0.4