Path of the Ascended: Perfected - 1.5.3
What's new
Path of the Ascended: Perfected - 1.5.3
[Balance Changes] Made the following changes:
- Bows can now roll Critical Damage and Critical Chance modifiers.
- Added Stamina stats to the Bulwark, Blade, Wind, and Marksman root nodes to bring them in line with the updated Caster roots.
- Added an equip requirement to backpacks and tool belts matching their crafting requirement.
- Changed the use requirement for grapple hooks and gliders from Endurance to Smithing, allowing more classes to use them without needing to invest points into an otherwise unnecessary stat.
- Added equip and crafting requirements to the new mana rings.
- Added recipes for the four base mana rings to make them easier to obtain outside of looting.
- Added several new ability modifiers to armor to reduce static armor rolls at higher rarity tiers:
- Crippling - applies Slowness to attackers - rolls on boots and leggings - Rare+ only.
- Staggering - applies Weakness to attackers - rolls on boots and helmets - Rare+ only.
- Braced - grants Absorption when the player is attacked - rolls on boots and helmets - Epic+ only.
- Removed the damage calculation formula that was reducing player damage.
- Damage dealt is now calculated from its raw value and is then reduced normally by the target's armor, armor toughness, enchantments, and other defensive effects.
[QoL Changes] Made the following changes:
- Reworked the Induran Codex into a more complete, organised, and consistent in-game guide.
- Expanded coverage of combat, progression, equipment, exploration, and village systems.
- Integrated relevant Zenith and Minecraft Comes Alive guide information directly into the Codex.
- Removed redundant and outdated entries.
- Improved formatting, wording, and overall readability throughout.
[Fixes] Fixed the following issues:
- Removed Mana descriptions from appearing on gear with mana-related stats or enchantments.
- This may result in a small blank space on some gear, but was necessary to resolve the issue.
- Actually fixed axes being able to cast spells.
- Axes can no longer cast spells from equipped Spell Books.
- Ensured all weapons from the Soulslike Weaponry mod can correctly cast spells.
- Performed a QA sweep of the custom Field Guide entries and updated many descriptions to be more detailed, accurate, and less generic.
- Updated and expanded various repeatable quest tasks to accept modded item variants, such as modded eggs and meats.
[Mod Changes] Made the following changes to the mod list:
- Removed the following mods:
- Item Descriptions - this was intended to have been removed in a previous update.
- FTB Backups - removed to reduce potential lag on lower-end PCs. Players can still add an automatic backup mod themselves if preferred.
- Added the following mods:
- LevelZ X Better Combat Compat - the first custom-made mod created specifically for Path of the Ascended. This fixes a major LevelZ/Better Combat exploit that allowed players to bypass weapon requirements by placing an unusable weapon in the offhand while holding a valid weapon in the main hand.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

