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Path of the Ascended

Story-driven high-fantasy RPG modpack with 400+ mods, 500+ custom quests, a 1,500+ node skill tree, 8 classes, tactical combat, brutal bosses, deep loot, and vast exploration. Follow Kaelen’s journal, shape your build, and walk the Path of the Ascended.
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Path of the Ascended: Perfected - WARNING - COMBAT UPDATE BETA TEST READ CHANGELOGS - 1.4.zip

File namePath of the Ascended- Perfected - COMBAT UPDATE BETA TEST - 1.4.zip
Uploaded
Aug 4, 2026
Downloads
14
Size
90.4 MB
Mod Loaders
Fabric
File ID
8577580
Type
B
Beta
Supported game versions
  • 1.20.1

What's new

Path of the Ascended: Perfected - 1.4 - The Combat Update:

THIS IS A BETA TEST. PLEASE MAKE A BACKUP OF YOUR WORLD BEFORE UPDATING. THIS IS YOUR ONLY WARNING.

  • [New Additions] The following mods and systems have been added or changed:
    • Added Stamina Attributes, Better Combat Extension, and RPGMana.
    • Implemented a new stamina system that affects melee attacks, shield blocking, and bow drawing:
      • Melee attacks, blocking with shields, and drawing bows now consume stamina, requiring players to manage their stamina during combat instead of attacking, blocking, and fighting without limitation.
      • Added new stamina-related Skill Tree nodes and updated several keystones to implement the new stats. The Path of the Bulwark increases maximum stamina, the Path of the Blade improves stamina regeneration, and the Path of the Wind reduces the delay before stamina begins regenerating after being fully depleted.
      • Added a new datapack that configures and automatically applies the default stamina values.
    • Replaced rune-based spellcasting with a new mana system powered by RPGMana:
      • Magical classes now begin with 100 base mana and regenerate 4 mana per second.
      • Added and balanced explicit mana costs for 72 spells across all magical classes.
      • Added mana-only spell tooltips and clearer insufficient-mana interface feedback.
      • Added new mana-related Skill Tree nodes across the Path of the Arcanist and Path of the Mender.
      • The Path of the Arcanist now focuses on maximum mana, while the Path of the Mender focuses on mana regeneration.
      • Mana-cost reduction has been distributed across both sections, and several keystones have been updated to support the new mana stats.
    • Updated Spell Engine targeting:
      • Damaging spells can no longer target other players.
  • [Mod Updates/Changes] Implemented the following mod changes/updates:
    • Removed Better Mob Combat Fix.
    • Downgraded Better Combat to a version compatible with the new stamina system.
    • Removed Spell Infinity to prevent players from bypassing the new mana economy.
    • Removed runes from normal progression:
      • Removed rune recipes.
      • Removed rune loot.
      • Removed rune visibility.
    • Replaced rune ingredients with thematic materials:
      • Updated crafting recipes.
      • Updated smithing recipes.
      • Updated brewing recipes.
  • [Quest Book] Made the following changes to the Quest Book:
    • Added bread to the repeatable wheat quest at half the existing reward amount.
    • Added mana system notes to the introductions for all mana-using classes.
    • Added a dedicated mana system entry explaining maximum mana, mana regeneration, spell mana costs, and the basic spellcasting cycle.
  • [Bug Fixes] Implemented the following bug fixes:
    • Changed the Concrete task in the Mason’s Eye Ritual to Concrete Powder, since Concrete is missing a tag for some reason.

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