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Paranoia Paradigm

A careful blend of uneasiness, difficulty, and suspense.
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Paranoia Paradigm - Alpha 0.0.5

File nameParanoia Paradigm-Alpha 0.0.5.zip
Uploaded
Dec 25, 2024
Downloads
13
Size
779.9 KB
Mod Loaders
Forge
File ID
6021116
Type
A
Alpha
Supported game versions
  • 1.20.1

What's new

THE DEFROSTING UPDATE IS HERE!

 

Welcome to the BIGGEST update Paranoia Paradigm has received yet!

Ever since I started doing closed testing for this modpack, I have been getting the common result as the Primal WInter mod is annoying.

At first, I set it aside without thinking much else. But then I realized people are understanding that it gets boring easily.

 

There's simply nothing to do.

 

Which is why I have created The Defrosting Update! The Defrost is a point in time where all of the snow has melted and has been converted into seasons!

No more snow when spawning in (unless you're in a natural snow biome of course).

 

Not only is there a 99% decrease in snow, but I have added a little treat for the holidays. QUESTS!

That's right! No more walking around wandering what to do, now you have a custom-made quest menu to jot down some tasks on that To-Do list of yours.

The quests are not complete, but a good portion has been tidied up for you guys to have fun with :)

Not all quests have rewards, and not all quests are finished. But for most early game, the quests should keep you busy!

 

BUT WAIT, THERE'S MORE! 

Some new friends (and returning ones) have decided to stumble upon your little world. Be careful when sleeping!

Speaking of sleeping, you might notice that night time is a little longer...

That's right! Day and Night times are INCREASED! Days are now 30 minutes long and Nights are 15!

(Inspired by the Fear Nightfall: Remains of Chaos Modpack by LunaPixelStudios)

 

And guess what?

If this update goes smooth...

WE'RE GOING TO BETA BABY, WOOOOO

 

Seasons, new friends, longer days, custom quests, and even new furniture! What more could an update need?

 

I hope you guys are as excited as I am releasing this huge update. Turns out the winter was slowing me down, too!

But enough of my talk let's get into the patch notes for this update!


 

Added:

- Serene Seasons Mod


- Biomes O' Plenty Mod


- FTB Quests Mod (Custom Quests!)

(This is Part 1 of the Quest Import. Very tedious to make a good questbook, haha)


- Sirenhead mod
(The return!)


- You Shall Not Spawn!
(Helps me configure entity spawning mechanics!)


- Supplementaries Mod


- Amendments Mod


- Legendary Tooltips Mod
(Visual)


- The Knocker Mod


- Time Control Mod

 

---

Removed:


- Primal Winder Mod
(After feedback received from 3 different testers, all 3 disliked the winter mod.)


- AppleSkin Mod
(Some other mod is applying a hunger visual in addition to Appleskin. I do not know how to disable the other mod, so AppleSkin will be removed)

 

---

Changes


- Updated Main Menu to include "The Defrosting"

 

---

Tweaks!

- Man From The Fog: Reduced spawning rates


- Siren Head: Reduced spawning rates (here we go again)


- The Knocker: Reduced spawning rates (may increase rate in future)


- Tough as Nails: cold sensitivity decreased


- Tough as Nails: Climate Clemency increased to 3600 ticks (3 minutes)


- Tough as Nails: Climate Clemency respawn refresh removed.


- Tough as Nails: near_heat_cool proximity increased to 5 blocks (used to be 4)


- Time Control: Days now last 30 minutes as Night now lasts 15


- Limited Lives: Players now have 10 lives instead of 20. (Bug Fix)

 

 

Known Bugs:
None as of now!


Omega's Note:

I am so happy to share this update. There will likely be some bugs and such, so please be prepared. But in addition, please share your thoughts! I NEED to know how to improve this further.

Thank you so much for watching this modpack slowly grow in the past few days. As always, stay safe and stay Paranoid!

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