Overkill 0.9.12A
What's new
Thirteenth alpha release!
TheOneProbe is no longer enabled by default, instead some equipment must be acquired first (this will be explained in a future update)
Decreased manducater stealth damage
Increased node levelup time
Parasite damage caps have been reduced
Reduced beckon spawns per chunk (hopefully)
Nerfed the parasites in a few other small ways
Reduced phase points (let me know if this sucks lol)
Culinary recipes now require purified water
Milk is now created in the cauldron
Decreased netherhexed structure spawnrate
Updated some textures around the board
Increased intestine drop chance
You can now transmute vengeful essence into vile essence
Moved infested block crushing to the quern
Flesh blocks can be made from smelly pieces, which could now come from querning some parasite drops
You can now wipe clean written, enchanted, or signed books and maps
Added the mods global-xp, dynamic-view, chunkgenlimited, particle-culling, living-enchantment, serene-tweaks, howl-it-do, ruins-structure-spawning-system, mob-controller
Performance should be improved a bit
More structures have been added
Added a block that stores experience
Barakoa can no longer be bombers
Lang and JEIdesc changes
Buffed silkworms, now also immune to coth
Vespa are now immune to suffocation
Leeches are now immune to fall damage
Changed riftcrux and grue sounds
Removed the pack crash info, chicken egghatching, zombie players, lost cities, and lost souls mods
Doom armor is now made in the fabricator
Added a handheld rifting item for the midnight
Moved adamantime equipment recipes to the smithing table
Dragonbone blood weapons are now made in the smithing table
Coal can be turned into diamonds via the smithing table
Added mechanical toggler and ring of haste
Armor and iron chests recipes need less materials
Changed thirst parasites to tapeworms
Intuitive Goggles will output a block's hardness when right-clicked
Countless recipe balance tweaks
Various miscellaneous tweaks
This mod has no additional files

