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Overgrown

An endless procedurally generated cityscape, with overgrown skyscrapers and highways reclaimed by nature. Lots of tech/farming mods and 700+ custom quests!

File Details

Overgrown 0.8

  • B
  • Dec 24, 2017
  • 8.94 MB
  • 21.7K
  • 1.10.2

File Name

Overgrown-0.8.zip

Supported Versions

  • 1.10.2

IMPORTANT: Use the command "/bq_admin default load" to get the updated quest list! Old worlds do not automatically get the updated quests otherwise!

 

 

Mods Added:

  • Chunk-Pregenerator (Should reduce world gen time and chunk loading lag, and help servers launch faster)
  • Forestry Questing (Forestry bee support for quests, will be used in future)

Config Changes:

  • MFR Milk dissabled (should fix most server related crashes)
  • Fixed some worlds being 24/7 night or day. All worlds should have day/night cycles again
  • Fixed issue where some people had hyper fast tick speeds in worlds causing insane plant growth speeds
  • Reduced subway service rooms and max building height, for balance and lag reduction
  • Infirium seeds no longer crash in MFR planters

Quest Book:

  • Updated quest book background to the new one on CurseForge
  • All 0.7 and below quests have been spell checked (not 0.8 quests though, working on that)
  • Exploration - 5 new quests
  • Garden - 56 new quests
  • Foundry - 1 new quest
  • Bees - 1 new quest
  • Removed "More to come" quests, they caused uncompleted quests to finish without input
  • Fixed chisel bit bag quest not detecting, it's a chisel tape measure now instead
  • Removed separate dimensional quest tabs, should help on different GUI scales
  • Clarified how to use configurators to move fluids in tinker tank quest
  • Fixed multiple duplicate early game bee quests
  • Fixed tinker tier quests not having any requirements

Holidays:

  • Merry Christmas