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Overgrown

An endless procedurally generated cityscape, with overgrown skyscrapers and highways reclaimed by nature. Lots of tech/farming mods and 700+ custom quests!

File Details

Overgrown 0.6

  • B
  • Nov 13, 2017
  • 4.90 MB
  • 2.9K
  • 1.10.2

File Name

Overgrown-0.6.zip

Supported Versions

  • 1.10.2

Mods Updated: 

 

Mods Downgraded: 

  • Downgraded Better Questing from 2.3.234 to 2.3.231 (this fixes repeatable quests being broken) 

Mods Added: 

  • Counter Guns (Not flans but still amazing) 
  • Dynamic Lighting (We got sick and tired of dynamic lights not working... So Silent made his own dynamic lighting mod) 
  • Mowzies Mobs (Oh boy, when you see them you will agree, it's amazing) 

Mods Removed: 

  • Block Drops (JEI addon that conflicts with Dynamic Lighting) 
  • Twisted Tweaks (Being replaced by Ecology Mod) 
  • Blur (Gui Crash) 
  • Dynamic Surroundings (conflicts with dynamic lighting) 

Config Changes: 

  • Reduced acid rain to 10% chance 
  • Reduced acid rain duration 
  • Added in the overgrown panorama again (we forgot to link the file in 0.5) 
  • Reduced max building floors from 20 to 15 (to reduce more lag, any further and the tallest buildings will not be higher than the clouds) 
  • Turn off Mekanism armor for zombies 
  • turn off skeleton babies 
  • remove quark chests 

Quest Book: 

  •  Added another 200 quests, so 315 total quests, which is still only like, 4 of the quest trees... Oh boy!