This is a mod pack for the Nimrod server. This is intended to be vanilla + with the game-changing mods being Origins and its counterpart, Classes. Other mods included are quality-of-life mods and those that enhance game performance.
Origins is a mod where you select your "origin" when you first log into a world. Each one adds certain buffs and debuffs depending on which one you choose. For instance, the enderian can teleport without ender pearls and can reach further, but take damage from rain and water and is afraid of pumpkins. Automatons, on the other hand, can blind enemies with a flash bang, shoot a laser from their head, and have no appetite; however, they have no passive regeneration, can't sleep, sink in water, and have to eat iron nuggets, raw iron, or iron ingots to heal. The difficulty of each origin is displayed in the upper right-hand corner of the selection screen via three dots. Origins with three red dots are legitimately the hardest to play; select these classes if you're an experienced player who wants a challenge. Origins with one green dot are the easiest to play; choose these classes if you want a fun, new way to play Minecraft. two yellow dots are medium difficulty, not the hardest but still offer new gameplay challenges.
If you find you don't like the origin you chose, there is an orb of origins that will allow you to change it. This is a single-use item, however, and is only obtainable through creative mode or cheats.
Origins included in the pack:
Enderian
Merling
Phantom
Elytrian
Blazeborn
Avian
Shulk
Feline
Arachnid
Floran
Truffle
Inchling
Piglin
Candling
Demon
Dryad
Enderfolk
Mushfolk
Poltergeist
Beefolk
Living Relic
Fire Elemental
Noble Knight
Werewolf
Sun Walker
Troll
Villager
Dragon
Vampire
Air Elemental
Iron Golem
Ice Elemental
LLama
Beetle
Poltergeist
Creeper
Brownie
Hare
Ghoul
Mush
Tabbyborn
Atlantean
Seraph
Giant
Fairy
Undead
Packrat
Racoon
Illager
Chameleon
Gnome
Orc
Elf
Goblin
Dwarf
Butterfly
Pixeling
Gunling
Automaton
Worm
Pumpkin
Melon
Woodling
Sculkling
And Human
The Classes mod works similarly to Origins. Each class adds certain buffs depending on which one you choose after selecting your origin. For instance, the lumberjack can cut down a whole tree at once when using an axe and gain more wood from crafting, whereas the cleric can double the duration of potions using a cauldron and get better enchants. These classes can also be changed with the orb of origin.
Classes:
Archer
Beastmaster
Blacksmith
Cleric
Cook
Explorer
Farmer
Lumberjack
Merchant
Miner
Nitwit
Rancher
Rogue
Warrior
Wandering Trader
Baker
Butcher
and Nitwit
Quality-of-life mods:
Clumps-reduces XP lag
Simple Voice Chat
AppleSkin-gives food descriptions in-game
Customizable Elytra
Forgotten Recipes-adds skulk sensor, bundle, powdered snow, and leather recipes
Inventory Sorting
Inventory Full Alert
Iris Shaders
Leaf Decay
Low Fire
Mouse Tweaks
Nature's Compass-biome compass
Nether Coords
Nether Wart Block to Nether Warts
Nether Portal Fix
Origins: Umbrella-umbrella for sun and rain-sensitive origins
Pick up Notifier
Quick Stack
Shulker Box Tooltip
Smaller Nether portals
Tool Stats
Trading Post-adds a craftable trading post to allow for trading with multiple villagers at the same time
WTHIT-what the hell is that- item description when looking at a block or mob
Xaero's Minimap
You're in Grave Danger-creates a gravestone that contain your items when you die
Smooth Boot
Smooth Scrolling
Sodium-performance
Mod Menu
Reese's Sodium Options
Sodium Extra- extra performance settings
Indium-rendering
Origin Tweaks-elytrians can wear netherite and can't see colored glass, and phantom origin doesn't spawn phantom mobs
Origins Extra Keybinds
Phantoms See Phantoms
Phosphor-optimization
Spark-performance