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ORIGINS CRAFT

An origins, survival-themed modpack that forces the player to utilize their origin's instincts, abilities, and drawbacks in order to survive a harsh world.

MODPACK SUMMARY

This modpack is focused on an origins survivalist journey, where the player is forced to think like their origin, and play by their drawbacks and attributes. 

-Discover new worlds with Still Life generation—whether it be detrimental to your health or not. 

-Create flint tools by picking up rocks on the ground, and smashing them against a hard surface. From there, you can craft 4 of the flint shards into real flint, which can then be broken down again into flint flakes. With both flint shards and flint flakes, youll gain access to a variety of tools. Flint shards allow you to craft the Crude Knife, which you can harvest a green plant fiber from. Using flint flakes, you can craft a Flint Knife, where you can gather a different type of plant fiber to craft different items. Am I explaining this because there are two different early-progression mods that add different flint items? Yes. 

-Claim land. But dont prepare to get settled unless you begin to farm or manage your own animals. 

-Wild animals, such as sheep, pigs, cows, and more, will run away from the player. While they breed on their own, if you hunt too much, the land will become deserted, and you'll have to move. If you plan on managing your own animals, you'll have to selectively breed them until you get docile livestock. Even then, you might be forced to pick unfavorable traits just because only one animal in your farm is naturally docile, and later would have to breed that out. 

-Shelter yourself on the first few nights—or, if you're small, burrow yourself into the ground. Or, if you picked a flying origin, settle yourself on treetops to avoid monsters. 

-Energy is expendable, and expensive to earn back. Certain origins will expend more food bars depending on what they do. Getting hit or taking too much damage means more energy is lost, because your limbs are wounded, or you're too hungry/thirsty to run. Every step, decision, and risk counts. It is survival of the fittest, after all. 

 

This modpack adds:
-A thirst bar, as well as an outside temp bar, and a body temp bar. 

-Food spoilage

-Realistic animal behavior

-Selective breeding

-Realistic, more human-like villagers, of whom you can form relationships with, and even have a family with.

-A harder early progression. 

-And a lot more. 

The ORIGINS CRAFT Team

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