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OREBOUND - The World Below

A Skyblock-style underground progression pack where you build from almost nothing into a massive mining and automation industry reaching the World Core.
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OREBOUND-0.2.1.zip

File nameOREBOUND-0.2.1.zip
Uploaded
Sep 30, 2026
Downloads
107
Size
3.8 MB
Mod Loaders
NeoForge
File ID
9021276
Type
R
Release
Supported game versions
  • 1.21.1

What's new

OREBOUND: The World Below 0.2.1

Progression Lock Hotfix

OREBOUND 0.2.1 revises the progression-lock system introduced in 0.2.0.

The original system locked several major mods behind OREBOUND chapters. While this worked technically, it also blocked useful items that are intentionally part of earlier progression.

The system has now been simplified.

All Mods Reopened Except ProjectE

The following mod families are no longer chapter locked:

  • Create
  • Powah
  • Mekanism
  • Applied Energistics 2
  • Actually Additions
  • Immersive Engineering
  • PneumaticCraft
  • Twilight Forest
  • Industrial Foregoing
  • Ars Nouveau
  • Occultism
  • Mystical Agriculture
  • Oritech
  • L_Ender's Cataclysm
  • Draconic Evolution
  • Related addon mods

Players are once again free to explore these mods whenever they obtain the required materials.

Resource Seam Relocation Fixed

Mekanism Cardboard Boxes are once again available normally.

This is important because Cardboard Boxes are part of OREBOUND's intended Resource Seam relocation system.

Players can now:

  1. Find a Resource Seam
  2. Wrap it with a Mekanism Cardboard Box
  3. Break the packed Seam
  4. Move it to a mining location
  5. Unpack it normally

without waiting for a later chapter unlock.

ProjectE Remains Progression Locked

ProjectE is now the only mod restricted by OREBOUND progression.

ProjectE unlocks after completing:

Chapter 10 — OREBOUND

and finishing the Worldheart progression.

This keeps ProjectE's EMC and transmutation systems as an endgame reward instead of allowing them to bypass the mining and resource progression earlier in the pack.

Why ProjectE Is Still Locked

ProjectE can produce extremely large amounts of resources once an EMC setup is established.

Leaving it available early can remove much of the reason to:

  • Prospect for Resource Seams
  • Explore deeper mining zones
  • Build stronger Miners
  • Improve Mining Power
  • Progress through processing systems
  • Explore underground dungeons
  • Continue gathering increasingly rare materials

ProjectE remains available once the main OREBOUND progression has been completed.

Safe Locked-Item Behavior

If a player obtains a ProjectE item early:

  • The item is not deleted
  • It stays in the player's inventory
  • Placement/use is simply blocked
  • The item becomes usable automatically once Worldheart progression is completed

Creative mode bypasses the lock for testing.

Quest Guidance Updated

Mining Help has been updated to describe the new ProjectE-only progression lock instead of the previous broad chapter-lock system.

Related Mining Power guidance has also been updated accordingly.

Update Notes

  • Includes OREBOUND Core 0.2.1
  • Minecraft 1.21.1
  • NeoForge
  • Java 21
  • Existing 0.2.0 worlds supported
  • No world reset required

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