Order Of The Five Realms {V.1.11}

Darkness has fallen upon the five realms; do you have what it takes to bring back order?

File Details

{Order Of The Five Realms}{Beta V.1.12b}

  • B
  • Dec 31, 2025
  • 6.05 MB
  • 12
  • 1.20.1
  • Forge

File Name

{Order Of The Five Realms}{Bata V.1.12b}.zip

Supported Versions

  • 1.20.1

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{Gathering Beta}

Focuses on implementing a leveling system for the Gathering skill tree, as well as improving Gathering. Other skills will be worked on in future betas.

-Mod Addition: Better Archeology (Expands upon the lack luster archeology system, and introduces many structures/dig sites, and tools)

-Banned Item: Rusty Bombs (Introduced with Better Archeology) were cheaper to make than normal bombs and could deal more damage along with environmental damage to blocks. To fix this I made them craftable but unusable, well why would I want to craft something useless? Well you can have them restored by an archeologist villager, use can also fire them from a cannon and they’ll work the same.

-Spawn Addition: Made it possible for farm animals to spawn in rainforests, (All types) and the Snowy Coniferous Forest.

-Spawn Bug Fix: Mushroom Illager Outposts now spawn Illagers properly.

-Bug Fix: The Phoenix Pickaxe is now part of the mining skill tree.

-Bug Fix: Crossed Rails are now in the mining skill tree.

-Bug Fix: Seagulls no longer steal cloth bandages from players; however, they are still relatively dumb and will eat cloth bandages off the ground. 🙂

-Mod Updates: Updated a number of mods within the pack adding new features.

-Spawn Bug Fix: All Jellyfish types and Crabs can spawn on all beach/shore types of biomes.

-Spawn Adjustment: Iceologers have had their spawn rates reduced by 50% in the twilight forest to encourage mob variety.

-Mob Drop Addition: Iceologers can now drop presents at a rate of 25% this allows presents to be renewable, allowing you to experience holiday cheer year round at the cost of beating up some grumpy Illiger.

-Campfire Buff: Campfires now burn 300% times longer and can take more flammable items than before. (Change was made to make campfires less of a pain to deal with, and something you can rely on to survive the night with.)

-Tool Box Addition: Reworked Bandages, and added new healing items.

-Cloth Rework: Cloth and Cloth Clothing now behave like leather when used as insolation for armor.

-Class Effect Rework: Starter Classes now grant the player Two Infinite Effects, based on what they picked. Be careful, as the effects will be lost on death; resulting in the loss of your early game advantage.

-Miner Class Change: The Climbing effect has been changed to Lava Vision. The change was made to be more useful for the mining class, as it focuses on mining rather than exploring.

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That was all for Bata V.1.12b If you have any suggestions be sure to let me know via comments!!!

(Go forth and restore order to the Five Realms)