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OmniusPack Plus

A tech and with a touch of magic kind of pack focused on doing things the hard way.

File Details

OmniusPack Plus 1.12-3.3.1

  • R
  • Jan 4, 2020
  • 25.99 MB
  • 187
  • 1.12.2

File Name

OmniusPack Plus 1.12-3.3.1.zip

Supported Versions

  • 1.12.2

A clean install is recommended for every major version update! It's recommended to backup your world before updating.

What's new on version 3.3.1:

  • Updated a bunch of mods;
  • Fixed Macaw's Bridges recipes;
  • Fixed some block recipes for Better Nether;
  • Changed jump rules for when famished and fat. (See below)

 

When food bar is low:

  • You cannot jump if starving
  • You can now jump if famished. But be careful because starving is the next state and you'll get stranded if don't replenish your food in time.

 

When overeating: (YES this is a thing)

  • When you eat too much you get too much of saturation giving you fat.
  • With this patch if you're fat you'll still be able to jump but walk half of normal speed but when obese you cannot jump.

 

What's new on version 3.3:

  • Added Scaling Wealth;
  • Added Village Names;
  • Removed Cyberware (Robotic Parts)*;
  • Updated a bunch of mods;
  • Added an alternate recipe for the Porcelain Melter using terracotta;
  • Changed the amount of time fruit takes to grow to balance it's output.

 

Note on Cyberware: Since the previous update Modular Powersuits is part of the pack and Cyberware was not well balanced I decided to remove it to avoid adding more scripts to fix all the recipes in the mod. This is to avoid unnecessary aggravation of loading times.

 

What's new on version 3.2:

  • Added Macaw's Bridges;
  • Added Modular Powersuits; (Choose the powersuit or hack your body with cyberware! Your choice)
  • Removed Chisel and bits;
  • Removed Botania;
  • Removed Psi;
  • Removed Magical Psi;
  • Removed Rftools dimensions;
  • Sleep difficulty decreased;
  • Nuclear radiation activated;
  • Disabled harder mining normal stone the lower you get;
  • Tripled torches lifespan (they still go out in bad weather);
  • Fixed sheetmetal blocks recipes.

 

What's new on version 3.1.6:

  • Removed Snow! Real Magic (Now the core part of the mod that was left behind by mistake and the one causing the real problem);
  • Updated CTM;
  • Updated server IP address (It's now static... oops).

 

What's new on version 3.1.5:

  • Possible fix for Primal crashing with Snow! Real Magic;
  • Removed Snow! Real Magic (There... that's the fix);
  • Updated FoamFix;
  • Updated Official Server IP (I'm just gonna leave it open with whitelist, send me a pm if you want to join).

 

What's new on version 3.1.4:

  • Added TAN campfire to PrimalCore's list of heat sources;
  • Fixed torch recipes;
  • Fixed invalid name in "mod_advrocketry.zs";
  • Fixed horse spawning and integrated with modded biomes;
  • Removed some items from the furniture mod to better fit the pack.

 


What's new on version 3.1.3:

  • Fixed bad JSON formatting error;
  • Removed JEI buttons;
  • Improved default font readability; (If you don't like the font change the setting "disableInGameConfigGui" to false inside "smoothfont.cfg" at your own risk or just delete "BitPotionExt.ttf" file inside "resources\assets\font")
  • Updated mods.

 

What's new on version 3.1.2:

  • Roll back JEIDs version due to a bug on the dedicated server side.

 

What's new on version 3.1.1:

  • Fixed new default font size.

 

What's new on version 3.1:

  • Fixed the whole crafting system not working at all;
  • Fixed some recipes being removed incorrectly;
  • Added new default font;
  • Updated mods.

 

What's new on version 3.0.1:

  • Tweaked some configs to improve multiplayer on dedicated server;
  • Removed MouseTweaks as it was crashing the client;
  • Removed Timberjack as it was creating world lag when breaking trees.

 

What's new on version 3.0 ( Although this version is very similar to version 2 the main factor that made me make a new version is the WorldGen. That means a new world is recommended. ):

  • Increased cluster size of ores;
  • Added Ender IO Conduits;
  • Added Hwyla and it's addons;
  • Removed Astral Sorcery;
  • Removed The One Probe;
  • Removed Thermal Expansion (Thermal Dynamics remains and depends on IE machines);
  • Removed some other minor mods that didn't fit or had their functionalities duplicated by other major or more complete mod;
  • Changed early game (Check the Advancements in the pause menu);
  • Fixed the timeout error when creating/joining a world;
  • Tweaked seasons duration and integrated seasonal bees;
  • Script cleanup and improvements (Although I made some improvements to the scripts it's impossible to make CraftTweaker 2 load faster).