AutoCraft MineShaft-1.3.zip
What's new
AutoCraft MineShaft 1.3
DAI Engine 4.2 Upgrade
- Updated the official experience to DAI Engine 4.2.
- Modernized AutoCraft MineShaft around DAI's newer experience presentation and screen systems.
- Updated experience startup, loading, world-entry, menu, and screen ownership behavior.
- Preserved the existing dungeon campaign, procedural MineShaft generation, progression, bosses, trophies, Home systems, and save identity.
AutoCraft MineShaft Data 2.4.6
- Updated the bundled AutoCraft MineShaft datapack from the older 2.2-era package to v2.4.6.
- Added an AutoCraft-owned loading presentation and world-loading status treatment.
- Added a resource-independent first-descent cinematic built through DAI.
- Updated first-join and resume handling for DAI 4.2's server-function action system.
Experience-Owned Interface
- Added an AutoCraft-specific launcher presentation.
- Added a custom AutoCraft title screen.
- Added an AutoCraft-owned pause menu.
- Added a dedicated in-world Field Menu / Field Guide route.
- Added MineShaft-themed loading, launch, title, and pause scenes.
- Uses vanilla models, gradients, text, and datapack scene definitions rather than requiring custom textures.
Pause Menu Overhaul
Replaced both the DAI and vanilla-facing pause entry flow with the AutoCraft pause interface.
Added working actions for:
- Resume
- Vanilla Pause / Options
- DAI Creator
- Settings
- Return to Title
- Field Guide
Added a dedicated MineShaft-themed pause background.
Reworked the pause menu into a compact 420×260 layout for improved compatibility with smaller GUI scales.
Reorganized actions into a cleaner two-column layout.
UI & Scaling Fixes
- Re-centered the first-entry cinematic using DAI 4.2's canvas-centered coordinate system.
- Removed fixed-canvas background text that could drift or become misaligned at different GUI scales.
- Moved menu and loading copy into proper UI layers so positioning responds to the live screen size.
- Improved title, pause, loading, and world-entry presentation consistency.
Experimental World Settings
- Added an AutoCraft MineShaft skin for DAI's experimental world settings confirmation screen.
- Added AutoCraft-specific world setup branding.
- Added a gold-framed setup banner.
- Preserved DAI's original experimental-world warning.
- Preserved the original Continue and Back behavior.
Package Changes
The official 1.3 package now includes:
- DAI Engine 4.2
- [DAI] AutoCraft MineShaft Data 2.4.6
Damage Indicators is no longer bundled directly with the official modpack package.
AutoCraft MineShaft remains fully playable without a dedicated Resource Pack.
All new AutoCraft visual presentation is built through datapack and DAI scene systems.
Compatibility
- Minecraft Java 26.2
- NeoForge 26.2.0.59
- DAI Engine 4.2
AutoCraft MineShaft 1.3 is primarily a major presentation and runtime modernization, bringing the existing MineShaft campaign onto the current DAI 4.2 experience framework while keeping the core dungeon gameplay intact.
This mod has no additional files

