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Official AutoCraft MineShaft

A DAI-powered dungeon crawler where you explore a dynamically generated mineshaft, clear increasingly difficult floors, collect trophies, and return home between runs. Built entirely through DAI.
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AutoCraft MineShaft-1.3.zip

File nameOfficial AutoCraft MineShaft-1.3.zip
Uploader
J12H36HJ12H36H
Uploaded
Sep 24, 2026
Downloads
30
Size
756.0 Bytes
Mod Loaders
NeoForge
File ID
8965207
Type
R
Release
Supported game versions
  • 26.2

What's new

AutoCraft MineShaft 1.3

DAI Engine 4.2 Upgrade

  • Updated the official experience to DAI Engine 4.2.
  • Modernized AutoCraft MineShaft around DAI's newer experience presentation and screen systems.
  • Updated experience startup, loading, world-entry, menu, and screen ownership behavior.
  • Preserved the existing dungeon campaign, procedural MineShaft generation, progression, bosses, trophies, Home systems, and save identity.

AutoCraft MineShaft Data 2.4.6

  • Updated the bundled AutoCraft MineShaft datapack from the older 2.2-era package to v2.4.6.
  • Added an AutoCraft-owned loading presentation and world-loading status treatment.
  • Added a resource-independent first-descent cinematic built through DAI.
  • Updated first-join and resume handling for DAI 4.2's server-function action system.

Experience-Owned Interface

  • Added an AutoCraft-specific launcher presentation.
  • Added a custom AutoCraft title screen.
  • Added an AutoCraft-owned pause menu.
  • Added a dedicated in-world Field Menu / Field Guide route.
  • Added MineShaft-themed loading, launch, title, and pause scenes.
  • Uses vanilla models, gradients, text, and datapack scene definitions rather than requiring custom textures.

Pause Menu Overhaul

  • Replaced both the DAI and vanilla-facing pause entry flow with the AutoCraft pause interface.

  • Added working actions for:

    • Resume
    • Vanilla Pause / Options
    • DAI Creator
    • Settings
    • Return to Title
    • Field Guide
  • Added a dedicated MineShaft-themed pause background.

  • Reworked the pause menu into a compact 420×260 layout for improved compatibility with smaller GUI scales.

  • Reorganized actions into a cleaner two-column layout.

UI & Scaling Fixes

  • Re-centered the first-entry cinematic using DAI 4.2's canvas-centered coordinate system.
  • Removed fixed-canvas background text that could drift or become misaligned at different GUI scales.
  • Moved menu and loading copy into proper UI layers so positioning responds to the live screen size.
  • Improved title, pause, loading, and world-entry presentation consistency.

Experimental World Settings

  • Added an AutoCraft MineShaft skin for DAI's experimental world settings confirmation screen.
  • Added AutoCraft-specific world setup branding.
  • Added a gold-framed setup banner.
  • Preserved DAI's original experimental-world warning.
  • Preserved the original Continue and Back behavior.

Package Changes

  • The official 1.3 package now includes:

    • DAI Engine 4.2
    • [DAI] AutoCraft MineShaft Data 2.4.6
  • Damage Indicators is no longer bundled directly with the official modpack package.

  • AutoCraft MineShaft remains fully playable without a dedicated Resource Pack.

  • All new AutoCraft visual presentation is built through datapack and DAI scene systems.

Compatibility

  • Minecraft Java 26.2
  • NeoForge 26.2.0.59
  • DAI Engine 4.2

AutoCraft MineShaft 1.3 is primarily a major presentation and runtime modernization, bringing the existing MineShaft campaign onto the current DAI 4.2 experience framework while keeping the core dungeon gameplay intact.

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