File Details
NITRO-v1.10.0
- R
- Oct 14, 2024
- 2.46 MB
- 400
- 1.12.2
- Forge
File Name
NITRO-v1.10.0-1.12.2.zip
Supported Versions
- 1.12.2
Changelog
Mods added:
+ Traveler's Backpack
+ Iron Backpacks
+ Universal Tweaks
+ Entity culling
+ Particle culling
+ Sledgehammer
+ Comforts
+ Starter Kit
+ Tips
+ Villager Names
+ Voice chat
+ Zombie Awareness
+ More Avaritia
+ RFLux
Mods updated:
+ JAOPCA
+ Chunk Pregenerator
+ Carbon Config
+ Storage Drawers
+ Recurrent Complex
+ QMD
+ Open Computers
+ Nuclearcraft Additions
Mods removed:
+ Dropt
+ FastWorkbench
+ FastCrafting
+ No Recipe Book
+ Fast Leaf Decay
+ Geolosys
+ Underground Biomes
+ Useful Backpacks
+ Red Core
+ bspkrs Core
+ Tree Capitator
+ FoamFix
+ ForgeMixinFix
+ Placebo
+ RenderLib
+ Stellar Core
+ U Team Core
Config Changes: Refreshed the config folder and deleted all useless ones.
# Minimum recieved Rads/s threshold at which items get irradiated I:7.01_itemContaminationThreshold=20
# Controls at which rbmk column temperature the lid jumping begins. Can not be < 20°C. Set to > 1500°C to turn off. Default is 1250°C - <temp> (int) I:9.28_rbmkJumpTemp=1100
03_dimension_structures { # Spawn radio station on every nTH chunk - <dimID:n> (Int:Int) S:03.01_radioSpawn < 0:250 >
# Spawn antenna on every nTH chunk - <dimID:n> (Int:Int) S:03.02_antennaSpawn < 0:250 >
# Spawn power plant on every nTH chunk - <dimID:n> (Int:Int) S:03.03_atomSpawn < 0:250 >
# Spawn vertibird on every nTH chunk - <dimID:n> (Int:Int) S:03.04_vertibirdSpawn < 0:250 >
# Spawn library dungeon on every nTH chunk - <dimID:n> (Int:Int) S:03.05_dungeonSpawn < 0:64 >
# Spawn relay on every nTH chunk - <dimID:n> (Int:Int) S:03.06_relaySpawn < 0:250 >
# Spawn satellite dish on every nTH chunk - <dimID:n> (Int:Int) S:03.07_satelliteSpawn < 0:250 >
# Spawn bunker on every nTH chunk - <dimID:n> (Int:Int) S:03.08_bunkerSpawn < 0:250 >
# Spawn missile silo on every nTH chunk - <dimID:n> (Int:Int) S:03.09_siloSpawn < 0:250 >
# Spawn factory on every nTH chunk - <dimID:n> (Int:Int) S:03.10_factorySpawn < 0:250 >
# Spawn dud on every nTH chunk - <dimID:n> (Int:Int) S:03.11_dudSpawn < 0:150 >
# Spawn spaceship on every nTH chunk - <dimID:n> (Int:Int) S:03.12_spaceshipSpawn < 0:250 >
# Spawn waste tank on every nTH chunk - <dimID:n> (Int:Int) S:03.13_barrelSpawn < 0:250 >
# Spawn corrupt broadcaster on every nTH chunk - <dimID:n> (Int:Int) S:03.14_broadcasterSpawn < 0:250 >
# Spawn AP landmine on every nTH chunk - <dimID:n> (Int:Int) S:03.15_landmineSpawn < 0:64 >
# Spawn big radiation hotspot on every nTH chunk - <dimID:n> (Int:Int) S:03.17_radHotsoptSpawn < 0:1000 >
# Spawn locked safe on every nTH chunk - <dimID:n> (Int:Int) S:03.18_vaultSpawn < 0:240 >
# Spawn water geyser on every nTH chunk - <dimID:n> (Int:Int) S:03.19_geyserWaterSpawn < 0:250 >
# Spawn poison geyser on every nTH chunk - <dimID:n> (Int:Int) S:03.20_geyserChlorineSpawn < 0:500 >
# Spawn vapor geyser on every nTH chunk - <dimID:n> (Int:Int) S:03.21_geyserVaporSpawn < 0:500 >
# Spawn nether geyser on every nTH chunk - <dimID:n> (Int:Int) S:03.22_geyserNetherSpawn < -1:2 >}
04_dimension_dungeons { # Spawn meteor dungeon on every nTH chunk - <dimID:n> (Int:Int) S:03.23_meteorStructureSpawn < 0:2500 >
# Spawn landing capsule on every nTH chunk - <dimID:n> (Int:Int) S:03.24_capsuleSpawn < 0:100 >
# Spawn artic code vault on every nTH chunk - <dimID:n> (Int:Int) S:03.25_arcticVaultSpawn < 0:500 >
# Spawn jungle dungeon on every nTH chunk - <dimID:n> (Int:Int) S:03.26_jungleDungeonSpawn < 0:500 >
# Spawn pyramid on every nTH chunk - <dimID:n> (Int:Int) S:03.27_pyramidSpawn < 0:500 >}
Scripts changes: [Thanks to drender and other bug hunters] No script changes, but bugfixes explained in Mods removed,added.
Quests Changes: Changed Xnet quest to now give controller and manual also.

