Nuclear Age (v1.26.2)
Hey everyone! Welcome to Nuclear Age, my very first Minecraft modpack. I wanted to build a guided tech experience where you can completely transform a world using massive machinery and advanced energy systems.
The absolute main focus of this pack is NTM's Nuclear Tech (NTM Next). If you love deep chemistry processing lines, huge multi-block refineries, designing massive factories, and messing around with unstable radioactive materials, this is exactly what you are looking for.
Since NTM can be incredibly complex with all of its custom user interfaces and raw engineering steps, I am building a full Questbook to walk you through it. The quests will guide you layer-by-layer so you always know what machine to build next and how to progress smoothly through the tech tree.
Questbook and pack is currently work in progress join my discord for suggestions and others things!
Questbook and pack is currently work in progress join my discord for suggestions and others things!
🔬 What to Expect:
- The Progression Path: You’ll start from casting basic iron plates, move into automation and Oil refineries, and eventually build functioning RBMK reactors, particle accelerators,Fusion reactors or even fly to other planets!.
- Radiation and Toxic Fallout: Dealing with Radiated materials comes with extreme risks. You must actively manage chunk-based radiation, wear protective hazmat gear, construct concrete containment zones.
- No magic mods main focus will be hbm and some additions like storage mods or immersive airplanes and a few quality of lifes mods
⚙️ Recommended Specs:
- Allocated RAM: Please make sure to allocate 6 GB to 8 GB of RAM in your CurseForge settings so the heavy multi-blocks and world generation load smoothly.
- Java: Running on Java 25 via the NeoForge loader.
- Performance Adjustment: If your computer is lagging or running into performance issues, you can safely disable some mods like Distant Horizons from the mods list. it will instantly reduce the load on your system. (Also are shaders not fully tested use on own risk, they were fine to run for me.)
🪲 Found a Bug?
Since this is my first ever modpack, there might be a few recipe conflicts or performance problems along the way! Please don't report crashes or bugs in the CurseForge comment section (You still can of course but it will help me to rember it more on my discord :=) ).
Instead, join the official community Join our Discord and drop your crash logs in the bug report channel so I can fix them directly. Thanks for playing and helping me test!

