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Nostalgic Craft 2

A Sequal Modpack To Nostalgic Craft!

File Details

Nostalgic Craft 2-v3.8

  • R
  • Nov 24, 2025
  • 342.06 MB
  • 534
  • 1.20.1
  • Forge

File Name

Nostalgic Craft 2-v3.8.zip

Supported Versions

  • 1.20.1

Harder Gateways & More Doggies!

Update 3.8

  • Removed Joust enchantment from the modpack
  • Increased Amulet of Experience effect strength from 10%>15%
  • Increased Pet Leash bonus from 15%>20%
  • Increased damage bonus granted from Creeper Pelt, Snout Belt, and Demonic Chains from 20%>25%
  • Reworked Glass Belt
    • Glass Belt was supposed to sacrifice yourself to damage for a permanent speed boost, however I quickly realized this trade off was not worth it for most players, so I decided to remove that effect and replace it with a newer one that grants a much stronger bonus for the player to risk!
      • Glass Belt now grants the new Broken Shards effect
      • Broken Shards grants +20% Attack Damage & +15% Draw Speed
      • +50% Incoming Damage has been unchanged
    • Changed the Archery effect operation from Addition to Multiply Total
    • Added 5 potions to Adherent Loot Table;
      • Swift Strikes potion
      • Disruption splash potion
      • Disruption lingering potion
      • Reaching potion
      • Reaching 2 potion
    • Spider and Red Wyrm mobs can appear in Spawner blocks inside the Brick Pyramid structure
    • Increased and Changed several Gateway Modifiers;
      • When Gateways were first introduced the modifier strengths were set way too high, but now I feel like they were overly nerfed to where you barely notice their effects in higher tiers like Ominous and Monstrous. I decided to look back at this and changed their increase stats and operations so now some modifiers might have a stronger effect on early waves and others might have a stronger effect on higher waves;
        • Max HealthChanged from +2 per wave to +5%
        • Attack Damage: Changed from +0.1 per wave to +2.5%
        • Arrow Damage: Changed from +0.5 per wave to +2.5%
        • Arrow Velocity: Changed from +0.5 per wave to +5%
        • Knockback Resistance: Increased per wave from +0.05>+0.1
        • Movement Speed: Changed from +0.002 per wave to +2.5%
    • Ominous Gateway Tiers wil now have the Movement Speed Modifier begin on Wave 6
    • Wolf textures are now randomized
      • This change was done so now Hostile Wolves can now use all the new textures given
    • Changed the recipe for Knightmetal Loop to no longer overlap with Knightmetal Ring recipe
    • Giants will no longer target Scarecrows
    • Added new mobs that will target Scarecrows;
      • Skeleton
      • Stray
      • Skeleton Druid
      • Crimson Walker
      • Rooted
      • Mushlin Bumper
      • Piglin Cultist
      • Cultist Archer
      • Cultist Rider
      • Piglin Cultist Leader
      • Zephyr
      • Baby Zephyr
      • Cockatrice
      • Mimic
      • Wraith
      • Troll
      • Yeti
      • Fallen Knight
      • Fallen Mount
      • Guardian
      • River Guardian
      • Water Snake
    • Added new mobs that fear from Scarecrows;
      • Quail
      • Raven
      • Tiny Bird
      • Owl
      • Moa
      • Kobold
    • Added 8 new Wolf textures
    • Added a new special Wolf Easter Egg
      • It's a tribute to my first dog Raiza, rest in peace
    • Changed some of the angry textures on Wolves now no longer having yellow eyes
    • Renamed Swift Strikes potion and tipped arrows to Archery
    • Added custom colors to most custom made effects
    • Added more tips
    • Rewrote several scripts to reduce memory usage
    • Fixed some Splash Text typos