File Details
Nostalgic Craft 2-2.5
- R
- Apr 1, 2025
- 345.62 MB
- 33
- 1.20.1
- Forge
File Name
Nostalgic Craft 2-2.5.zip
Supported Versions
- 1.20.1
Grapple, Shield Rebalancing, and Spawn Fixes!
Update 2.5
- Added End Crystal Bossbar datapack
- End Crystals will now have their own health bar when fighting the Ender Dragon
- Added new Grapple enchantment to Fishing Rods
- Launch yourself towards the bobber when reeling in, increases the launch strength per level
- Activing the enchantment will also grant 5 seconds of new Grapple effect that massively reduces fall damage
- Uses +2 durability per use
- Increased Obsidian Shield durability from 610>955
- Increased Diamond Shield durability from 512>720
- Increased Emerald Shield durability from 512>720
- Increased End Crystal Shield durability from 750>1024
- Decreased Coal Shield durability from 268>250
- Decreased Netherite Shield durability from 2042>1332
- Gateways will now play music to nearby players when activating
- A big thank you to TEAL GELU for making this possible!
- Added the Bad Omen potion to Adherent loot pool
- Replaced Undead Enderling boss minions in Ender Gateway with 2 Endermen
- Spawner Heads will once again burn in sun light
- Spawner Heads from the Dungeon Bash Gateway will now have the Fire Resistance effect active
- Added a 3% chance for a Creaking Heart to spawn naturally in the Pale Garden biome
- They can only spawn on Grass Blocks or Pale Moss Blocks
- Reduced Rooted maximum group spawn from 4>3
- Reduced Rooted minimum spawn distance from 24>20
- Reduced Rooted maximum spawn distance from 120>100
- Slightly increased Elite mob spawn chances
- These changes were made to increase the chances a Player will find an Ultra or Inferno Elite mob, however the values couldn't be raised muched higher due to the base spawn rates of Rares being 2%, so I overall slightly increased all their spawns so you should notice more Ultras and Infernos more often
- Rare: Increased from 2%>2.5%
- Ultra: Increased from 0.05%>0.08%
- Inferno: Increased from 0.01%>0.02%
- Removed the following mobs from becoming Elites;
- Slime
- Magma Cube
- Sludge
- Maze Slime
- Small Enderbulb
- Added Sickened Iron Golem spawns to the Final Castle structure in the Twilight Forest dimension
- They have a 15% spawn rate in groups of 1-2
- They can only spawn within the Castle
- Changed menu screen textures to now display the modpack and the major update titles!
- I also plan on changing the background and updating the graphics in the next major update but this was my first time ever doing this
- Hostile Wolves can now spawn on Snow and Snow Blocks
- Sickened mobs can no longer spawn on Violet Castle Rune Blocks
- Removed Skeleton and Zombie horse spawns in the Pale Garden biome
- Fixed several Zombie, Skeleton, and Witch spawns in locations where they shouldn't spawn at
- Fixed additional mobs from spawning on the Giant Cloud structures in the Twilight Forest dimension
- Fixed Creaking Woods music disc missing it's sound file
- Fixed Chest, Ender Chest, and Trapped Chest textures
- Fixed Drowned texture
- Removed Herobrine

