promotional bannermobile promotional banner

Nostalgic Craft 2

A Sequal Modpack To Nostalgic Craft!

File Details

Nostalgic Craft 2-2.3

  • R
  • Mar 17, 2025
  • 328.83 MB
  • 27
  • 1.20.1
  • Forge

File Name

Nostalgic Craft 2-2.3.zip

Supported Versions

  • 1.20.1

New Gateways & Amulets! - Update 2.3

  • Added More Vanilla Potions Mod
  • Added Reinforced Deepslate Miner Mod
    • Reinforced Deepslate is now mineable, allowing you to now make a portal to The Otherside Dimension outside of the Ancient City
  • Added 14 new Potion Amulets to Gateway rewards;
    • Epic Amulets
      • Fortified Amulet (Grants Resistance and Heaviness Effects)
      • Striker Amulet (Increases Random Crit Chances but Decreases Attack Damage
    • Rare Amulets
      • Amulet of Archery (Increases Draw Speed)
      • Amulet of Haste (Grants Haste Effect, now works properly)
      • Amulet of Stealth (Sneaking Reduces Mob Sight Range)
      • Amulet of Toughness (Increases Toughness)
      • Wizard Amulet (Increases Magic Damage and Resistance)
    • Uncommon Amulets
      • Amulet of Reach (Grants Reach Effect)
      • Amulet of Gravity (Reduces Fall Damage)
      • Amulet of Experience (Increases gained Experience)
      • Amulet of Armor (Increases Armor)
      • Amulet of Poison (Add Poison Effect to Attacks)
      • Amulet of Spades (Increases Shovel Mining Speed and Damage)
      • Potato Amulet (When holding a Poisonous Potato grants Poison Immunity)
  • Potion Amulets are now moved to the Necklace Slot
  • Added 8 new Gateway Variants;
    • Volcanic
    • Tortured
    • Magical
    • Withered
    • Cursed
    • Deep Blue
    • Wild Creatures
    • Moo Maze
  • Removed Ender Wyrm from Monstrous Ender Gateway Wave 10
  • Increased Hedge Spider spawns from Monstrous Hedge Gateway Wave 10 from 6>8
  • Replaced several mob spawns with Phantoms in Growth Gateway Variants
  • Added all new Gateways to Elite Mob loot pool
  • Resistive, Radon, and Riftite Sentinels now always spawn as Elite Mobs
  • Added calm4 Music Disc
    • You can now collect calm4 Disc Fragments from Adherents to craft the new music disc
    • Adherents have a 10% chance to drop a Disc Fragment
  • Added new potion drops to Adherents
    • Blindness Splash Potion
    • Blindness Lingering Potion
    • Heaviness Lingering Potion
    • Absorption Potion
    • Health Boost Potion
  • Increased Sprint duration from 5>6 seconds
  • Increased Sprint Exhaustion cooldown from 7>9 seconds
  • Added new Magic Mirror to Loot Bag Gifts
    • This item can teleport the player back to their most recent respawn location, it can only be used once and works across all Dimensions!
  • Added Experience Bottles to Loot Bag Gifts
    • You can find 1-5 bottles
  • New Loot Bag Gift weights;
    • Magic Mirror weight = 3 (Same as Enchanted Golden Apple)
    • Experience Bottle weight = 15 (Same as Golden Apple)
  • Added +2 Hearts to Netherite armor set bonus
    • Netherite was designed as a stepping stone to better armor sets and bonuses but didn't feel much of an upgrade compared to full set of Diamond armor, this change should now properly feel like an upgrade!
  • Decreased Leather armor set bonus from 8>6
  • Added 20% Fall Damage Reduction to Leath armor set bonus
  • Decreased Iron armor set bonus from 8>6
  • Decreased Zanite toughness armor set bonus from 8>6
  • Increased Chainmail armor set bonuses from 20%>40%
  • Dragon tools now grant +3.5 entity reach and block distance
    • Being one of the hardest sets to get in the game definitely didn't live up to their rarity especially the "Long Sword" aspect, this change should now make these tools worth grinding for!
  • Increased Rose Gold tools durability from 200>700
  • Increased Golden Wand durability from 16>80
  • Increased Trident durability from 250>350
  • Trident now grants +1 entity reach and block distance
  • Decreased Ore Magnet durability from 64>32
  • Increased Golden Carrot healing from 10>12 health
  • Increased Beetroot Stew healing from 10>14 health
  • Increased Rabbit Stew healing from 10>20 health
  • Reduced weight spawns of Gurty from 10>8
  • Reduced weight spawns of River Guardian from 25>12
  • Reduced weight spawns of Slippery Biter from 15>5
  • Reduced weight spawns of Watersnake from 12>8
  • Decreased Cockatrice maximum spawn distance from 100>80
  • Decreased Cockatrice minimum spawn distance from 24>20
  • Reduced Mending Star maximum spawn distance from 80>70
  • River Guardians and Slippery Biters will no longer spawn in the Twilight Forest dimension
  • Hostile Mobs will no longer spawn in Olympic Citadels (Aka Aether Villages)
  • Withered Nether Star and Primal Essense can now be used to craft a Nether Star
    • These 2 items basically become useless after you first obtain them, so now to give them more reason to stack you can combie them to craft a normal Nether Star for Beacons!
  • Added new crafting recipes for several Tainted blocks;
    • Tainted Dirt
    • Tainted Sand
    • Tainted Log
    • Tainted Leaves
    • Tainted Cobblestone
    • Tainted Pumpkin
    • Tainted Stripped Wood
      • These recipes were added because these block sets look really cool and kinda sucked not being able to obtain them before, plus gives more uses for other items!
  • Increased Tainted Dust recipe income from 2>4
  • Changed Tainted Dust recipe to now a shapeless recipe
  • Added Withering Dust and Tainted Mushroom as an ingrediant to Tainted recipes
  • Added missing recipes to the Tyrant Gateway Variants
  • Removed several duplicate Potions offered from several different Mods
  • Nether Star, Loot Bag, Gateway Pearl, Empty Gateway Pearl, and Time Powder are now fire resistant
  • Reduced Fog Encroachment from 70%>60%
    • This sets how much fog surrounds the Player the deeper they go increasing the fog's strength, lower percentage means a weaker effect
  • Added ambient and death sounds to Squids and Fish
  • Minecart Boosting has returned!
  • Fixed some Sickened Mobs from not despawning
    • This was due to the Mod not having set despawn timers and would cause lag if too many mobs were alive, therefore now when a Player is 70 blocks away the mob will immediately despawn, unfrotunately named mobs will not remain due to the script that fixes this issue, the listed mobs are the following;
      • Sickened Pig
      • Sickened Cow
      • Sickened Wolf
      • Sickened Cat
      • Sickened Parrot
      • Sickened Bee
      • Sickened Snow Golem
      • Sickened Iron Golem
  • Added more Splash Texts
  • Removed Deeper Darker Delight Mod
    • It was removed from launcher therefore will no longer be supported in the modpack
  • Renamed Vanilla Shield to Iron Shield
  • Changed rarities to various items (Cosmetic only)
  • Retextured more items
  • Slightly changed Dungeon Bash Gateway Pearls' color
  • Increased fade in and out of boss fight music from 1>5 seconds
  • Reduced boss fight music volume from 4.5>3.5
  • Disabled boss fight music pitch increase when on having low health
  • Fixed Knight Phantom boss not having boss fight music
  • Fixed durability descriptions showing the wrong durability stats for the Knightmetal and Shulker Shields
  • Fixed audio for Slippery Biter and Gurty playing at max volume at extreme distances
  • Fixed Yeti and Goblin Knights AI not properly targeting Players
  • Fixed Skeletons, Strays, and Skeletons Druids not spawning in with their proper gear from Gateways
  • Fixed Dragon Pickaxe misspelling (Unfortunately I couldn't fix the description)
  • Fixed Warped Potions not being stackable like all other Potions
  • Removed Herobrine