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NoonePlaysThis - (Beta)

A kitchen sink modpack combined with vanilla+, (and just a tiny bit of optional progression)!

File Details

E0.0.0.19-2.zip

  • R
  • Oct 13, 2019
  • 2.38 MB
  • 56
  • 1.12.2

File Name

E0.0.0.19-2.zip

Supported Versions

  • 1.12.2

============================================================
E0.0.0.19
============================================================
!!WARNING!!
All Traverse biomes were removed!! The mod itself is still in the modpack for compatibility reasons, but it's biomes are disabled.
If you open an already exsisting world, the biomes that Traverse added will be converted into Plains biomes. You might encounter odd
cliffs on the edges of currently exsisting chunks due to the worldgen changes.

If you'd like to keep the Traverse biomes in the world gen, you can do that by replacing the Traverse config file with this
The Traverse config file is located at: "config > traverse > traverse.cfg"

============================================================
The full changelog:
------------------------------------------------------------
Forge: 14.23.5.2815 > 14.23.5.2838
------------------------------------------------------------
New Mods:
- AdditionalTools (Custom mod, made for the modpack.)
- akkamaddi's Ashenwheat
- AppliedEnergistics
- Binnie's Mods
- Bibliocraft
- Cosmetic Armor Reworked
- Ender Crop
- Foreport
- Jei Bees
- RandomThings
- Respawnable Pets
- Simple Corn
- Simple Gravel Ore
- Simple Tcon
- Stygian End: Biome Expansion
- Worley's Caves
------------------------------------------------------------
Updated:
- Animania 1.12.2-1.6.2 > 1.12.2-1.7.2
- Forestry 1.12.2-5.8.1.322 > 1.12.2-5.8.2.387
- Immersive Engineering 0.12-89 > 0.12-92
- Iron Chests 7.0.59.842 > 7.0.72.847
- Natura 1.12.2-4.3.2.66 > 1.12.2-4.3.2.69
- Project: Vibrant Journeys 1.12.2-1.6.3 > 1.12.2-1.6.4
- Quark r1.5-146 > r1.6-171
------------------------------------------------------------
Animania:
- Hive spawning: false
- Show update notification: false
------------------------------------------------------------
AppliedEnergistics:
- Grindstone: false
- Flour: false
- Annihilation Plate: false
------------------------------------------------------------
Ashenwheat:
- Seeds from grass: false
------------------------------------------------------------
Binnie's mods:
- genetics: false
------------------------------------------------------------
BiomeTweaker:
Changed "Dark Fir Forest" to "Dark Temperate Rainforest"
Removed traverse biomes from worldgen
------------------------------------------------------------
CraftTweaker:
- Tweaked recipe for saddle.
- Added 9 bop barley -> 1 wheat recipe
- Added 9 bop wild rice -> 1 rice seed recipe
- Added 9 bop flax -> 2 strings recipe
- Added Mud Bricks to chisel
- Tweaked Mud Bricks oreDict. and recipes
- Added Rustic&BoP honeycomb to beeComb oreDict.
- Added Netherracks&Netherbricks to chisel
- Added the remaining slate blocks to chisel
- Removed Quark slate recipes
- Fixed Rustic's candle recipe
- Tweaked floo teleportation recipes
- Changed corn recipes
- Added recipes for AddiTools.
- Removed the recipe of Soul Binder
- Changed the recipe of Soul Vial
- Changed the recipe of the Pickarang
------------------------------------------------------------
DynamicTrees:
- Nether added to Dimension Blacklist
------------------------------------------------------------
EnderCrop:
- Tilling end stone needs unbreaking: false
------------------------------------------------------------
Forestry:
- book: true
(Reset the config file)
crafting:
- Bronze: false
world:
generate:
ore:
- copper: false
- tin: false

modules:
- arboriculture: true

arboriculture:
trees:
global:
rarity: 0.0
------------------------------------------------------------
GameStages:
Added EnderIO alloys to stage 3
Added RandomThings stuff to stage 2 & 3
Added AppliedEnergistics stuff to stage 3
Moved Flügel Tiara to stage 3
Removed Soul Binder recipe from stage 3.
------------------------------------------------------------
JEI:
- Mod name format:"" (yes, it's empty.)
------------------------------------------------------------
MobController:
- Disabled Mo'Creatures Crab
------------------------------------------------------------
PrimitiveMobs:
- Disable villagers and sheepmen
- Disabled Spider Family, because it caused some crashes in multiplayer (for some reason...?)
- Disabled Skeletal Warrior
------------------------------------------------------------
Project: Vibrant Jounreys:
World gen settings:
- Reset some density values.
- Disabled flower patch.

- baobabDensity: 2
- baobabTwigsDensity: 4
- fallenLeavesBaobabDensity: 2

(fallenTreeBaobabDensity is still 0)

- Disabled Watchers
------------------------------------------------------------
Quark:
Building:
- Bark Blocks: true
(Use 2x2 Recipe: true)
- Polished Stone: true
Management:
- Arrow Scrolling: false
Tweaks:
- Axe Leaf Harvesting: true
- Better Stone Tool Crafting: false
- Blastproof Shulker Boxes: ture
- Convert Clay Blocks To Clay: true
- Dirt to Path: false
- Right Click Harvesting: false
World:
- Frogs: false
- Tree Variants: false
Client:
- Better Shulker Box Tooltip: true
- Enchanted Books Show Items: false
- Show Invalid Slots: false
- Less Intrusive Shields: false

- Underground biome x/z weights: 50
Misc:
- Endermites into shulkers: true
- Horse whistle: false
- Pickarang harvest level: 2
- Snow Golem Player Heads: true
- Lock Direction: true
------------------------------------------------------------
RandomThings:
- Golden egg: false
- Magnetic Enchantment: false
Worldgen:
- BiomeCrystals: false
- NumberedSpectreCoils: false
- SlimeCube: false
- SummoningPendulum: false
------------------------------------------------------------
Resource Loader:
- New beach grass texture for PVJ, scince the default one was extremely bright and oversaturated.
------------------------------------------------------------
SimpleCorn:
- Kernel from grass chance: 1
------------------------------------------------------------
SimpleOres:
- Copper Spawn Rate: 8 -> 7
- Tin Spawn Rate 7 -> 6
- Mythril Spawnrate 5 -> 3
- Mythril Veinsize 8 -> 4
- Adamantium Spawnrate 3 -> 1
- Adamantium VeinSize 6 -> 3
------------------------------------------------------------
The One Probe:
- show liquids: false
- Item for new players: false
------------------------------------------------------------
Triumph:
- Allow dragging: false
------------------------------------------------------------
XLFoodMod:
Grass:
- Chance of dropping corn: 0.0
- Chance of dropping rice: 0.0

Rocksalt generation:
- (halved all the values, except height)

Vanilla flower generation:
- false
============================================================