
This modpack started out as something as simple as a new experience for myself to experiment with, and something to play with friends on. Now, I’ve decided to share my first creation with you all to hopefully give a trial run! It might not be for everyone, but for those that enjoy the quality of life aspect with twists of engineering and magic, this might be for you!
NNZ, the clique-esque name that myself and friends came up with, is the name for the simplistic qualities it adds to the base game, is my way to interpret what I’ve always wanted and sought in Minecraft when it came to the survival aspect of the game, as well as the stages of evolution you reach as you progress. Each mod was hand selected and briefly tweaked to fit the perfect play-style that I sought, whilst simultaneously ensuring that they all functioned fluidly with one another, and will be due various changes to vanilla behaviour via custom scripts and so forth.
At the end of the day, the bottom line is that this modpack only adds to the base game, retaining all of the standard qualities, but with the spice quality of tinker mods, magical attunement and so forth.
Some of the key features:
Thermal Expansion Waystones (fast travel network)
Applied Energetics 2
Goblin Traders (more OP and unique trading system!)
Gravestones (everyone hates dying)
Tinker’s Construct Origins Extended (a unique class-system to starting your world)
As for some extended features:
Better Chests (more storage, mixed with the AE2, you have 100k and more slots!)
Chisels (customise blocks)
Craftable Nametags! (this one is a game-changer)
Just Enough Items (you can see everything the modpack has to offer)
Backpacks (alternative to shulkers)
More blocks (more doors, chairs, roofs, bridges and etc!)