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New World Adventures

A kitchen sink modpack for 1.12.2

File Details

New World Adventures 1.5.0

  • R
  • Jul 5, 2022
  • 20.67 MB
  • 67
  • 1.12.2
  • Forge

File Name

New World Adventures-1.5.0.zip

Supported Versions

  • 1.12.2

Client Mods Removed:

  • Harry Potter Mod
  • Stargate Network
  • Reskillable
  • CompatSkills

 

Client Mods Added:

  • Valkyrien Skies (Core)
  • Valkyrien Skies Control
  • Valkyrien Skies World
  • WarpDrive
  • Custom Starter Gear
  • Zoo & Wild Animals Rebuilt : ZAWA
  • Abyssal Depths
  • CoralReef
  • Better Diving
  • Bookworm
  • Shipwrecks!
  • Just a Few Fish
  • Random Things
  • Streams
  • Future MC

 

Evilcraft config changes:

 

Quark config Changes:

# The percentage of the (non-afk) server that needs to be sleeping for the time to change.

I:"Required Percentage"=0

 

DungeonTactics config changes:

# Set 'false' to disable fortunable metal ore drops. [default: true]   

B:"Ore Clusters"=false

 

Blood Dynamo config changes:

For this mod, open the blood-dynamo.cfg file and delete all tool listings under: # A list of tools to disable (the durability while be set at 2)

 

Ice and Fire config changes:

# 1 out of this number chance per chunk for generation [range: 1 ~ 10000, default: 360]   

I:"Generate Dragon Roost Chance"=550   

 

# 1 out of this number chance per chunk for generation [range: 1 ~ 10000, default: 200]   

I:"Spawn Sea Serpent Chance"=550   

 

# How many blocks away does dangerous(dragons, cyclops, etc.) world gen have to generate from spawn [range: 0 ~ 2147483647, default: 200]   

I:"Dangerous World Gen Distance From Spawn"=400   

 

# 1 out of this number chance per chunk for generation [range: 1 ~ 10000, default: 170]   

I:"Spawn Cyclops Cave Chance"=550   

 

# 1 out of this number chance per chunk for generation [range: 1 ~ 10000, default: 60]   

I:"Spawn Pixies Chance"=200   

 

# 1 out of this number chance per chunk for generation [range: 1 ~ 10000, default: 300]   

I:"Spawn Sirens Chance"=650   

 

# 1 out of this number chance per chunk for generation [range: 1 ~ 10000, default: 100]   

I:"Spawn Stymhphalian Bird Chance"=300   

 

# True if pixies are allowed to steal from players [default: true]   

B:"Pixies Steal Items"=false   

 

# 1 out of this number chance per chunk for generation [range: 1 ~ 10000, default: 75]   

I:"Spawn Gorgon Chance"=300   

 

# A double check to see if the game can spawn death worms. Higher number = lower chance to spawn. [range: 0 ~ 10000, default: 3]   

I:"Death Worm Spawn Check Chance"=50   

 

# Dragon griefing - 2 is no griefing, 1 is breaking weak blocks, 0 is default [range: 0 ~ 2, default: 0]   

I:"Dragon Griefing"=1   

 

# How many blocks away can dragons spot potential prey. Note that increasing this could cause lag. [range: 1 ~ 10000, default: 128]   

I:"Dragon Target Search Length"=64   

 

# Whether to display the dragon on the main menu or not [default: true]   

B:"Custom main menu"=false

 

Bloodmoon config changes:

# Whether monsters spawned by a bloodmoon should die at dawn       

B:Vanish=true       

 

# The chance of a bloodmoon occuring at the beginning of a night (0=Never;1=Every night;0.05=5% of all nights)       

D:Chance=0.02       

 

# With which number should the default entity limit be multiplicated on a blood moon       

I:SpawnLimitMultiplier=3       

 

# How close can enemys spawn next to the player on a bloodmoon in blocks? (Vanilla=24)       

I:SpawnRange=24

 

Akashic Tome config changes:

B:"Allow all items to be added"=true

 

Then all I did to add these books was start a new world, in creative mode gave myself a copy of the Akashic Tome, put it an each book in a crafting table to add them to the tome, and then used the Custom Starter Gear mod.

 

  • Astral Tome (Astral Sorcery)
  • Materials and You (Tinker's Construct)
  • Forester's Manual (Forestry)
  • Encyclopedia Mysticum (Mystical World)
  • OperComputers Manual (OpenComuters)
  • World Dominatiion with OpenBlocks (OpenBlocks)
  • Animal Care Guide (Zoo and Wild Animals Mod: Rebuilt)

 

Abyssalcraft config changes:

# Generation chance of a Shoggoth Lair in river biomes. Higher numbers decrease the chance of a Lair generating, while lower numbers increase the chance.   

# [range: 0 ~ 1000, default: 30]   

I:"Shoggoth Lair Generation Chance: Rivers"=100

 

# Generation chance of a Shoggoth Lair in swamp biomes. Higher numbers decrease the chance of a Lair generating, while lower numbers increase the chance.   

# [range: 0 ~ 1000, default: 30]   

I:"Shoggoth Lair Generation Chance: Swamps"=100

 

# The minimum distance at which two Shoggoth Lairs will generate from each other.   

# [range: 40 ~ 1000, default: 100]   

I:"Shoggoth Lair Generation Distance"=200

 

Ancient Warfare 2 config changes:   

# Default=0.075   

# Accepts values between 0 and 1.   

# Determines the chance that a structure will attempt to be generated in any given chunk.   

# Number is specified as a percentage -- e.g. 0.75 == 75% chance to attempt generation.   

# Higher values will result in more attempts to generate structures.  Actual number   

# generated will depend upon your specific templates and their validation settings.   

# Values of 0 or lower will result in no structures generating.  Values higher than 1   

# will result in a generation attempt in every chunk.   

D:random_generation_chance=0.05

 

WarpDrive config changes:   

# Alignment on screen: TOP_LEFT, TOP_CENTER, TOP_RIGHT, MIDDLE_LEFT, MIDDLE_CENTER, MIDDLE_RIGHT, BOTTOM_LEFT, BOTTOM_CENTER or BOTTOM_RIGHT    S:location_screen_alignment=BOTTOM_RIGHT

 

# Text alignment: TOP_LEFT, TOP_CENTER, TOP_RIGHT, MIDDLE_LEFT, MIDDLE_CENTER, MIDDLE_RIGHT, BOTTOM_LEFT, BOTTOM_CENTER or BOTTOM_RIGHT    S:location_text_alignment=BOTTOM_CENTER

 

# Hexadecimal color code for location background (0xAARRGGBB where AA is alpha, RR is Red, GG is Green and BB is Blue component)   

S:location_background_color=0x00000000

 

Also in the WarpDrive celestialObjects-Galacticraft+ExtraPlanets.xml I edited all of the celestialObject <name> to remove the Chinese characters. (Be sure to leave the \n at the end)Example: <celestialObject id="Hyperspace"> <size x="2000000" z="2000000" /> <name>Hyperspace\n</name>

 

Custom Starter Gear setup:

Put all the items you wish players to start with in your inventory (Note the slot in which you place them will also be saved)Then run the command "/csg_config set" to save your inventory. Now when a player logs in for the first time they will get an exact copy of your inventory. (Including item NBT and meta, as well as armor equipped)
This does overwrite your inventory so make sure it is empty before invoking the commands.Config file location:  .config/brandon3055/CSG/Config.json

 

The Betweenlands config changes:

# If true, the main menu will be replaced by the Betweenlands main menu   

B:bl_main_menu=false

 

Enable whitelist (Vanilla Minecraft): https://minecraft.fandom.com/wiki/Commands/whitelist

 

Update the max-tick-time: In the server.properties (%appdata%\roaming\.minecraft) to 999999 from the default 60000 (https://www.reddit.com/r/Minecraft/comments/320b14/server_crashing_can_you_help/)