Mystic Horizons​

The ULTIMATE Minecraft RPG Fantasy Medieval Modpack. Prepare to venture through the Mystic Horizons...

File Details

Mystic Horizons-v1.0.zip

  • R
  • Sep 13, 2024
  • 356.22 MB
  • 774
  • 1.20.1
  • Forge

File Name

Mystic Horizons-v1.0.zip

Supported Versions

  • 1.20.1

The OFFICIAL Release of Mystic Horizons on 1.20.1! Mystic Horizons is The ULTIMATE Minecraft RPG Fantasy Medieval Modpack, and the successor to Mystic Realms. For those who have played Mystic Realms, here is a comprehensive list of ALL the changes arriving in the 1.20.1 port of Mystic Horizons!

 

- Core Additions

Alex's Caves

The Abyss

Villager Recruits

Obscure Tooltips

Mobs of Mythology

Knight Quest

Paxi

Oh the Biomes We've Gone

Mobtimizations

Structurify

Nicer Skies

ATI Structures

Resource Pack Overrides

Sleep Tight

Terramity

Fast Boot

Geophillic Reforged

Deeper Darker

Champions

Marium's Soulslike Weaponry

Epic Fight

Not Enough Animations

Dawn of the Flood

Auto Levelling

Mystic's Potions

Knaves Needs

Weapons of Miracles and other Epic Fight Addons

Better Clouds

Transmog

Orcz

Cherished Worlds

Simply Skills

Accessories Mod, Trinkets and Curios Compatibility

Terralith

Chunks Fade In

Immersive UI

Galosphere

Paladins and Priests

Rogues and Warriors

Dynamic Surroundings

Archers

Better Questing

Icarus

Tierify

Untamed Wilds

Reactive Music

BSL Shaders*

Mandala's GUI*

Enhanced Audio*

 

Core Removals

Alexs Mobs

Better Combat

Dangers in Darkness

The Box of Horrors

Parcool

Natural Progression

Dave's Potioneering

The Aether

FTB Quests

Gothic RPG

Enhanced AI

Bossominium

Item Physic Full

Unhealthy Dying

The Aether

Passive Skill Tree
Dave's Potioneering

Feathers

ImmersiveFX

Fancy GUI Overhaul*

A Better GUI 2*

 

Note: The mod count has stayed almost the same even though it seems like there are many more additions than removals, these are just the core modlist changes.

 

UI/Visual Tweaks

- The Main Menu has been significantly overhauled, and looks much better now IMO

- Loading Screens now cycle through a slideshow rather than one still image!

- The Mystic Realms logo has been replaced by the new one for Mystic Horizons

- Discord RPC now works properly!

- Tweaked Taskbar logo

- Disabled Advancement Announcement

- Disabled Physics mod's custom weather by default as it was too laggy

- Loot beams now activate from a shorter distance but have improved visuals

- Health bars now only show on damaged enemies

- Tweaked color of Goal Reached! on advancement plaques

- Increased Cloud Height to 320 to compensate for the world height

- Custom Clouds are now used by default instead of shader clouds

- Enabled Several Memory/FPS Optimizations through ModernFix

- Added back You Died pop up from older versions

- Also added a new sound effect that plays when you die! Might as well make it tolerable, it's gonna happen a lot...

- Disabled Chat Signing through ModernFix

- Removed darken hover effect

- Changed click sound effect

- Increased scale and break distance of Physics Mod particles. I highly recommend to disable the Physics mod in the settings menu if you have a low end PC

- Removed a ton of bugged and missing textures from REI

- Adjusted F3 Menu Appearance

- Reconfigured Default Keybinds

- Added YouTube, Discord, and Donation buttons to the main menu

- Adjusted Xaero World Map UI

- New third person animations courtesy of the Epic Fight Mod!

- Adjusted Entity Culling and Ticking Settings, bugs will likely occur such as mobs not appearing from a distance or being frozen from a distance

- Decreased Ambient Sound volume to 75%

 

Gameplay Tweaks

- No more immune mobs! (Finally)

- Most effects that mobs could apply to players (like blindness) have been removed

- New unique and more balanced skill system added by Simply Skills to replace Passive Skill Tree

- World generation overhaul! Mountains are more frequent, larger, and taller. Biomes are slightly larger than before, have more variety thanks to Terralith, and distribution has been improved

- Overhauled Melee Combat from Epic Fight! Combat is more difficult, but more satisfying and promotes unique playstyles.

- (Epic Fight) The majority of items switch to their respective modes (Combat and Mining Mode) by default. There are likely a few issues though, please report them to me as it's a quick fix

- A TON of new weapons from Weapons of Miracles, Simply Swords (Updated), Marium's Soulslike Weaponry, and all the other mods added

- All structures are 50% more rare, promoting exploration and slowing down progression

- Buffed the majority of Celestisynth Weapons

- Decreased Artifact Spawn Rate

- Decreased Tarot Card Spawn Rates significantly

- The Ender Dragon is now significantly more powerful...

- Disabled Infected players from spawning

- Increased spawn rates of rare and fantasy biomes slightly

- Drastically increased Wesley Dungeon Spawn Rates and difficulty too...

- Slightly increased Dragon Den spawnrates (undergrond), and reduced Dragon Roost (above ground) spawnrates

- Nerfed Cataclysm Weapons Damage

- Increased Dungeons Weapons Spawnrates

- Spawn adjustments! Spawning in ocean biomes and frozen biomes SHOULD be impossible now (unless I missed some custom biomes), meaning you'll always have a decent spawn point.

- Spawn radius has also been removed, you now always respawn in the same place. This was necessary for distance based difficulty.

- No more Armor Stamina system

- Slightly decreased food healing and regen buffs to promote combat (orbs drop from enemies to heal) and finding other methods to heal up

- Adjusted Lunar event odds, they now happen less frequently and are more of a rare occurence

- Weather no longer prevents Lunar events from happening

- Disabled Tiny and Big Moon events because of bugs

- Structure variety has been patched, you should find plenty of different structures along your journey instead of the same dozen

- Removed most spawn in advancements

- Removed Clay Golems

- New experimental difficulty scaling by distance traveled

- Buffed healing, speed, and jumping orbs dropped by enemies and spawners

 

Trust me, there are a ton more gameplay changes that I can't go over in a simple changelog or forgot tbh. I am dedicated to making this the BEST Minecraft RPG there is, I thank everyone for the support I've gotten over the last few months. With that out of the way, enjoy Mystic Horizons 1.20.1!