MagicMods-1.1.0.zip
What's new
๐ฆ MagicMods v1.1.0 โ Changelog
๐ ๏ธ Fixes
- Fixed multiple crashes related to entity equipment handling
- Resolved conflicts between magic/combat mods and entity slot systems
- Fixed server crash during world tick caused by incompatible mod interactions
- Removed or adjusted problematic addons that caused instability
- Improved overall compatibility between major magic systems
โ๏ธ Performance Improvements
- Added new performance optimization mods to improve stability and FPS
- Reduced lag during world generation and entity spawning
- Improved server tick performance and responsiveness
- Optimized memory usage for smoother gameplay
๐ Changes & Adjustments
- Rebalanced mod interactions for a more stable experience
- Cleaned up conflicting or redundant mods
- Improved overall modpack stability and load reliability
- Updated internal configurations for better compatibility
โ Additions
- Added new mods to enhance performance and stability
- Minor content additions to improve gameplay experience
โ ๏ธ Notes
- Existing worlds should work, but backing up is recommended
- Some mods were removed or replaced due to instability
- Further balancing and additions planned in future updates
๐ Summary
This update focuses on stability, performance, and fixing major crashes, making MagicMods much smoother and more reliable while keeping its core magic-focused experience intact.
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