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Mutant Spore Apocalypse

A self-building MineColonies town in an infected world, How long can you survive?
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Mutant-Spore-Apocalypse-1.1.0

File nameMutant-Spore-Apocalypse-1.1.0.zip
Uploader
BackwardsBackwards
Uploaded
Oct 19, 2026
Downloads
23
Size
266.7 KB
Mod Loaders
NeoForge
File ID
9254637
Type
R
Release
Supported game versions
  • 1.21.1

What's new

**Start a new world.**  there has been terrain worldgen changes

- **Flatter land, deeper seas.** The land is flatter and lower, with fewer plateaus, so the coasts no longer rise as stone cliffs straight out of the sea. Continents are larger, and the oceans are deep and varied again.
- **MineTraps added:** barbed wire, razor wire, spikes, bear traps, nail traps, mines, pitfalls and quicksand to defend your town. Monsters treat the wire as a wall and are cut when pushed through it; it hurts players too, so watch your step.
- **Colony Autopilot 1.3.4:** colonists walk around MineTraps' wire and traps instead of through them.
- **Ocean monuments** are the vanilla ones again, set into the deeper sea floor; YUNG's Better Ocean Monuments is removed.

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