File Details
Murphey's Magicraft 2 1.21.1.zip
- R
- Oct 18, 2025
- 210.40 KB
- 25
- 1.21.1
- NeoForge
File Name
Murphey's Magicraft 2 1.21.1.zip
Supported Versions
- 1.21.1
I will no longer be updating this version. I have moved all focus to the newest version of the pack called Murphey's magicraft Reborn.
NOTE: There was an issue with Better villages while trying to upload to curseforge, and it was moved to the disabled mods folder. If you re-enable the mod, it will give an error because a dependency is missing. you can download that dependency mod and it should work fine. For some reason, curseforge rejected the pack with that mod/dependency included.
This is an updated version of the modpack, moving from Minecraft version 1.20.1 to now using 1.21.1, and switched from forge to neoforge. Some of the mods from the 1.20.1 pack have not been updated for the newer java edition so had to be either replaced, or removed completely.
This pack is not necessarily meant for public use, and I offer no support and little guidance. I made this for my kids and I to play together because the modpacks we find usually have too many complex, game altering mods included and we just don't enjoy that playstyle.
for those who do want to give this pack a try, here is a short description of what you'll find:
Ars Nouveau is the focal point of the pack. I have made some changes to the recipes for rituals and glyphs in order to keep early game challenging and more vanilla like. You can still acquire a spell book with the basic spells fairly early in the game, but unlocking glyphs, performing rituals, and gaining power will take longer/require more effort.
End Remastered makes getting to the end island more challenging by requiring multiple different eyes obtained in various different ways in order to activate the end portal. You'll have to do some exploring both in the overworld and in the nether before you make it to the dragon in this modpack.
Biomes O' Plenty- adds several new biomes to explore with new blocks to build with.
The Aether is a mod that adds a new dimension with new items, mobs, bosses, and biomes to explore.
Savage Ender Dragon- Changes the mechanics and difficulty of the Ender Dragon fight to be more challenging and feel more like an accomplishment.
End's Phantasm adds new biomes, items, and mobs to the end islands.
Lootr- Makes treasure chests in the world so that everyone who finds them gets their own loot. No more finding empty chests when your kids (or friends) discover villages/dungeons/treasure before you.
Waystones- because it's not really all that fun navigating long distances the old fashioned way tbh Most villages will have a waystone. You can disable/remove this mod and it won't break anything.
Village Spawn Point- fairly straightforward, new worlds spawn you in a village instead of the wilderness.
Sparce structures- Reduces the frequency that some structures generate, making them more rare.
Journeymap- Because I'm not a fan of wandering aimlessly for hours trying to find my house.
corpse- Because I don't enjoy the panic of trying to find my stuff before it despawns but i also don't want to play with keep inventory. corpse is a happy medium.
diagonal walls, fences, and windows- no explanation needed.
Connected glass- Clear glass with no lines, as it should be.
Mighty Mail- craft working mailboxes and post boxes to send packages to other players.
Carry On- Pick up and carry (some) entities, including villagers, small animals, chests, workstations etc. Makes moving villagers and other things less frustrating and time consuming.
a few other mods that mostly improve quality of life.

