Multiplayer Freedom 0.9.5.zip
What's new
Hey everyone I know it's been a while since an update but I bring a new update to modpack! it's nothing big with this update but I thought I would do some small things just to show I have not given up on this modpack:
Updated over 60 mods excpet L_Enders Cataclysm because it crashes the game for some reason.
Made some improvements to the code including the following:
• Fixed Server Crash Risk: Patched a chunk-generation bug related to Aqua Grandmasters and Cryomancers to prevent potential server crashes during world exploration.
• Repaired Warden Damage Cap: Corrected backend syntax so the Warden's incoming damage is cleanly capped at 50 without spamming the server console with errors.
• Combat Lag Prevention: Added a shared calculation limit between mob spawning and player combat so massive Area of Effect (AoE) weapons won't cause server lag spikes when hitting large crowds of scaled mobs.
• Updated Boss Blacklist: Protected highly-tuned modded bosses (from The Twilight Forest, L_Ender's Cataclysm, The Aether, and Botania) from scaling, preserving their intended custom fight mechanics.
• Whitelisted Endgame Bosses: Enabled full Day 300 scaling for the Wither, Ender Dragon, Elder Guardian, regular Guardian, Mutant Monsters, and the Dead King to ensure they remain a genuine threat against endgame tech and weapons.
I will bring more updates soon to the modpack it is almost done promise!
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