Moth Craft V1
What's new
After playtesting a ton, identified some key issues and made the following changes:
- Vanilla mobs didn't spawn much at all so we had to gut a lot of the mob mods like Alex's Mobs and Naturalist. These were replaced with a few other mods to make the experience better.
- There wasn't enough dimensions or updates to pre-existing dimensions so I added mods to make the end, nether, and deep dark more robust.
- Not enough magic, added some more magic mods and compatibility with preexisting mods.
- The biome generation mods were overlapping and creating unintended world generation so a few of them were gutted.
- Opted to add some FTB QOL mods to replace things like ore excavation and some others.
- General visual improvements like rainbows and auroras make the game feel much more lively.
- Added some more farming mods to really anchor in on the nature theme of the pack including the nether.
- Added all of the necessary compatibility mods and libraries to make the pack work.
This mod has no additional files

