File Details
moancraft-1.2.5a.zip
- R
- Jan 23, 2022
- 25.07 MB
- 37
- 1.16.5
File Name
moancraft-1.2.5a.zip
Supported Versions
- 1.16.5
- added morecraftingtables (for default wood types)
- added lightleveloverlay (again)
- added no player loot (prevents mobs dropping lots unless killed by a player or mob slaughterer)
- added music_discs to pillager tower loot to make them available since mobs don't drop items now if not killed by players, also added creeper heads as rare loot for creepers for the same reason 1-100, hopefully that's rare enough
- removed no player loot because it turns out when players died they also didn't drop anything unless killed by another player
- mmaybe accidentally removed a mod because there's no cool-down on the delete option and my finger is trigger happy
- renamed carved woods again, now it feels better to place them side-by-side if that's how you want to behave
- fixed disable raids gamerule derp (now true)
- fixed stone torch recipe outputting regular torches
- tagged crafting tables and a few other things as crafting_blocks and added these to recipes wanting crafting tables so non minecraft crafting tables can also be crafted into other things, remove duplicate crafting table recipes
- added quartz block to quartz crafting recipe, i don't care if you say quartz is a deco block so shouldn't
- removed diamond wand and changed netherite wand to balance better because it was too OP in it's previous form
- removed gleaming compound and hades crystal as they was accidentally left in as hidden recipes
- removed displacement tome from simple dungeon loot to make gleaming or more "useful"
- made ectoplasm more useful by making it interchangeable with slime in recipes, although also added recipe for 4 slime balls from 1 ectoplasm so don't question that decision
- added eldritch mobs descriptions to patchouli
- "Zombie nags" subtitle is now "Zombie moans", fits the pack better
- added Culling info to Entity Detector Tooltip
- renamed Stonecutter to BlockCutter bc it also cuts blocks that aren't stone
- changed pekhui scale base reach and motion for minimiser/maximiser powders
- unhidden glowing ink from rei
- redesigned the end ships to better fit with the city aesthetics
- other minor changes you'll likely not notice or i forgot

