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MN - Beyond The Limit

Every age breaks a Limit. Tech, space, and bosses — ProjectE is the finale, not day one. Forge 1.20.1.
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Beyond The Limit-V0.3.1B

File nameBeyond The Limit-V0.3.1B-0.3.1.zip
Uploaded
Aug 17, 2026
Downloads
24
Size
6.8 MB
Mod Loaders
Forge
File ID
8672697
Type
B
Beta
Supported game versions
  • 1.20.1

What's new

Beyond The Limit — 0.3.1-beta

Hygiene / support patch on top of 0.2.1. Not a 0.3.0 content drop — no Towns and Towers, Aquaculture, or Steam 'n' Rails. Token costs can still move. Back up your worlds.


Changed

Version strings

  • FancyMenu title and splash now say 0.3.1-beta (they still showed 0.1.0-alpha)
  • Better Compatibility Checker version string is 0.3.1-beta; project ID stays 1654246

Discord / support

  • Public Discord is live: https://discord.gg/nzsY8FDWQY
  • Crash Assistant help_link is that invite; the help button names #pack-support
  • CurseForge description / FAQ point at the same Discord

In the zip

  • Just Enough Resources is in the instance (JustEnoughResources-1.20.1-1.4.0.247)

Skip gates (newly closed)

These were craftable without a Limit token. They now match the existing gate style:

  • mekanism:quantum_entangloporterBroken Horizon
  • mekanism:formulaic_assemblicatorLimit Shard (Create Mechanical Crafter skip)
  • ae2:quantum_linkBroken Horizon (cross-dimension AE2; rings stay open)
  • industrialforegoing:wither_builderLimit Shard
  • industrialforegoing:enchantment_factoryLimit Shard (IF XP skip)

Already gated (unchanged): Digital Miner, teleporters, QIO array / dashboard, MekaSuit, AE2 controller, rockets, IF infinity / laser, Create crafter / RSC, ProjectE recipes removed.


Beyond The Limit — 0.2.1-beta

Balance / loot / quests patch on top of 0.2. Token costs can still move. Back up your worlds.

0.2.1 recommends JER (not Ultimine — grave keybind clash with quest book); install via CurseForge app. Do not expect it in the zip — the CurseForge app owns the manifest.


Changed

0.2 polish

  • Complementary Unbound ships off by default (enable in video settings if you want it)
  • Crash Assistant branded to ModNest
  • Apotheosis starter / main adventure book is off
  • Broken Alex's Delight recipe removed
  • DefaultOptions: default language and music volume

0.2.1

  • Waystone-to-waystone travel now costs XP (waystoneXpCostMultiplier 0 → 0.5, blocksPerXpLevel 1000 → 750). Ad Astra planet deny list is unchanged
  • Overworld osmium is less common (upper veins perChunk 65 → 40). Other Mekanism ores unchanged
  • Overworld naquadah generation is off; End naquadah still generates
  • Apotheosis spawners cannot take Cataclysm bosses, Tremorzilla, Hullbreaker, BOMD bosses, Wither, or the Ender Dragon
  • FTB Quests progression_mode is flexible (dependencies stay; the book no longer linear-locks the next quest)
  • Extra Fractured Limit / Limit Shard pools on YUNG, When Dungeons Arise, Alex's Caves, and Cataclysm chest tables (add-pool only; vanilla tables are not replaced)
  • Better Compatibility Checker version string is 0.2.1-beta; project ID stays 1654246

Beyond The Limit — 0.2.0-beta

Leaving alpha. Token costs and quest rewards can still move. Back up your worlds.


Added

  • aleki's Nifty Ships (alekiNiftyShips-FORGE-1.20.1-1.0.14) — rowboats, sloops, wind sailing, cannons
  • Ocean's Delight (oceansdelight-1.0.2-1.20) — ocean meals on the Farmer's Delight line (already a pack dep)
  • Five Overworld quests (o_wrecko_cannon): beach wreck, rowboat, sail, stuffed cod, optional shard-gated cannon
  • Ocean's Delight cooked meals count as #beyondthelimit:limit_meals for Fractured Limit

Changed

  • Nifty unfinished wrecks are rarer (rowboat spacing 48, sloop 72) so they do not stack on Terralith / Dungeons Arise coasts
  • Cannon craft takes a Limit Shard in the empty recipe slot; first rowboat is not token-gated
  • Better Compatibility Checker version string is 0.2.0-beta; CurseForge project ID is now 1654246

Beyond The Limit — 0.1.0-alpha

First public alpha. Expect balance patches. Token costs, drop rates, and quest rewards can change. Back up your worlds. After a content update, a new world is safer than migrating an old one.


Added

Progression

  • 221 FTB Quests across 15 chapters and 4 groups (Beginnings → Industry → Adventure → Beyond the Limit)
  • Quest text in English and Turkish (game language selects the book)
  • Vanilla advancement tab Break the Limit (press L) for token / boss / Moon / stone milestones
  • Philosopher's Stone and Transmutation Table are quest rewards — recipes removed

Limit tokens

Pack-native items (kubejs:):

Token Role
Fractured Limit Hunger age — Create mill / mixer / food line, rare loot
Limit Shard Energy / death — steel, infuser, bosses
Broken Horizon Gravity / knowledge — Moon desh or AE2 fluix
Limit Core Reality catalyst — calorite or antimatter

Boss kills, dungeon extras, and rare undead drops feed the loop. Vanilla chest tables are not replaced; extra pools are appended.

Recipe gates

Skip tools require tokens. Andesite Create and the first Mekanism infuser stay open.

  • Ad Astra — NASA workbench, oxygen / fuel / compressor, T1–T4 rockets
  • Mekanism — Digital Miner, teleporter, QIO, MekaSuit, SPS, atomic disassembler, Absolute→Infinite extras, Naquadah reactor, replicators
  • AE2 — controller, growth accelerator, spatial IO; meteor presses kept; late Horizon backup crafts
  • Create — Mechanical Crafter, Rotation Speed Controller
  • IF / Ender IO — infinity tools, laser drill, travel / XP skip
  • ProjectE / AppliedE — fully uncraftable, hidden in JEI

Presentation

  • FancyMenu title screen and Drippy loading (pack modpack_mode enabled for players)
  • Window title Beyond The Limit
  • Default keybinds: quests on `, Xaero owns M, backpack owns B
  • Complementary Unbound included under shaderpacks/ (enable in video settings)

World

  • Terralith + Tectonic overworld, Incendium nether, Nullscape end
  • Waystones do not generate warp onto Ad Astra planets

Known alpha issues

  • Crash Assistant help_link is unset until a public Discord exists (falls back to Forge support)
  • Better Compatibility Checker Project ID is 0 until the CurseForge project is created
  • Balance of token costs vs. factory time will move in 0.1.1
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