Survival Time is a light modpack designed to run on most pc's. It adds new survival, exploration, farming, building, QOL, weapons, armor, and RPG elements. There is a skill level progression system with increasing abilities to reward those who like an RPG experience; as well as a loot drop system from mobs that pays off more than some rotten zombie flesh. A hunting dimension exists somewhere out there if you just wanna kill for loot and levels. If exploration is your forte we have new biomes, flora, and fauna. New systems for breeding the fauna rewards you for doing so creatively. Along with the new fauna are new meats for you farmers out there and a wide variety of new foods fruits veggies and more than 1000 new delicious recipes. For those of you that like to build there are new blocks and lots of furniture to give you that no place like home feeling. Quality of life features such as: UI improvements so you can see what you are looking at, maps both an always present mini-map and a large detailed map you can set way-points with, better lit torches for keeping mobs away, tombs with way-points to retrieve your corpse with ease and without worry of others looting it, rope bridges. An up-gradable back pack system allows you to keep all your loot. Survival aspects change the season and force you to stay warm/cool and drink because you're thirsty (survival aspects are not so tough it takes away, rather it adds fun with a new aspect). Oh and there's magic... & chickens.

