
A unique take to the vanilla experience, implementing features that should have been added to the game along with features that I personally think make the game better without making vanilla features completely pointless.
Features:
Improved vanilla structures (YUNG's Better Mineshafts, Better Strongholds etc.) as well as new structures that still fit the vanilla aesthetic.
Improved cave generation, as well as new ore-types without bombarding the player with ores.
More mobs, fitting the fun of vanilla and even including some bosses that award the player with balanced items.
Curio system (basically trinkets), with mods that also give vanilla items like Elytra and Shulker Boxes more usage by giving them Curio support.
Expanded end, adding more structures, mobs, and even a new end-game ingot that upgrades upon Netherite.
& much more!
Notes:
This mopdpack is in alpha, expect bugs, unbalanced items and other non-tested stuff.
I recommend anywhere from 3-6GB of RAM, dependant on shader usage and the framerate you want.
I'll be improving the description, as well as adding images and other mods and config at a later date.

