MinecoloniesCreateandConquer-3.5.0.zip
What's new
Mods Added
- Applied Create
- Apothic Tooltip Cleanup
- Mekanism Extras
- SFM Thermal Compat
- Super Factory Manager ( SFM )
Mods Updated
- Apothic Compat
- Blocks You Need (BYN) - Industrial, Steampunk, Laboratory, Space & more!
- Born in Chaos
- Born In Configuration
- Create: Enchantment Industry
- Create: New Age
- ExtendedAE
- ModernFix
Changes
- Added Infinibee.
- Increased default thread count used for colonist pathfinding.
- Addressed some dated attribute modifiers from earlier pack versions, which were causing issues and not syncing between client and server, among other effects. (Celestisynth items, for example).
- Re-implemented the Keres with "Carnage Incarnate" block breaking disabled, removed limitations on monoliths/traversers now that they are working properly.
- Re-worked meka-tana/meka-bow recipes/stats (Something got buffed and not nerfed for once, yay!) in accordance with the addition of Mekanism Extras, and to spice things up a bit along the way.
- Re-worked Mekanism Extras recipes to conform with pack progression(should have seen that coming :D), as well as some base Mekanism recipes that had been reverted before mechanical crafting automation was more accessible.

