Minecolonies-Cobblemon-Conquest-3.1.0.zip
What's new
Mods Updated
- BlockUI
- CC: Tweaked
- Cobblemon
- Cobblemon Capture XP
- Cobblemon:Colonies
- Cobblemon Expeditions
- Cobblemon Fight or Flight Reborn
- Cobblemon: Legendary Monuments
- Cobblemon: Mega Showdown
- Cobblemon: Parting Gifts
- Cobblemon PokeNav
- Cobblemon Quests Reloaded
- Cobblemon Raid Dens
- Cobblemon Smartphone
- Cobblemon Spawn Notification
- Cobblemon Tim Core
- Collective
- ColonyLink
- Concurrent Chunk Management Engine
- Configurable
- Corpse
- Corpse x Curios API Compat
- CreativeCore
- Domum Ornamentum
- DragonLib
- e4mc
- Easy Villagers
- ExtendedAE
- Forgified Fabric API
- Fusion (Connected Textures)
- GuideME
- Immersive Aircraft
- Integrated API
- Lithostitched
- Little Big Redstone
- MineColonies
- MineColonies for ComputerCraft
- ModernFix
- Moonlight Lib
- MoreCobblemonTweaks
- Navas ZA Megas
- Neruina - Ticking Entity Fixer
- oωo Lib
- Petrolpark Library
- Placebo
- Puzzles Lib
- Quark
- Radical Cobblemon Trainers API
- Small Ships
- Stack Refill
- Starter Kit
- Stylecolonies
- SuperMartijn642's Core Lib
- Supplementaries
- Surface Samples
- Tesseract API
- Trade Post for MineColonies
- Twilight's Flavors & Delight
- Xaero's Minimap
- Xaero's World Map
Changes
- Updated for comaptibility with Cobblemon 1.8.2
- Resolved multiple isolated crashes regarding trainer speech/AI
- SOL adjusted to account for a much wider range of food types. Food types eaten is saved and applied retroactively, meaning if you have already eaten LOTS of food you will be creditted and your health adjusted accordingly based on foods previously eaten. If you health bars jumps substantially, that is why.

