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MineColonies - Cobblemon Conquest

Integrating MineColonies, Cobblemon, Create 6.0, Immersive Engineering and other popular tech mods into a beautiful, expansive world. Including a mixture of many of your old-school favorite modded dimensions as well as new!
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Minecolonies-Cobblemon-Conquest-3.0.0r.zip

File nameMinecolonies-Cobblemon-Conquest-3.0.0r.zip
Uploader
Isk053Isk053
Uploaded
Oct 4, 2026
Downloads
249
Size
149.5 MB
Mod Loaders
NeoForge
File ID
9063062
Type
R
Release
Supported game versions
  • 1.21.1

What's new

Mods Added
 
 
- Better Advanced Tooltips
- Cobblemon Conquest Essentials
- Create Sifting
- Greenhouse Gardener - A MineColonies Add-On
- KubeJS
- Mechanicals Lib
- Overflowing Bars
- Puzzles Lib
- Rhino
- Straw Statues
 
 
 
Mods Removed
 
 
- CraftTweaker
 
 
 
Mods Updated
 
 
- Applied Energistics 2
- Balm
- Byzantine Styles Pack for Minecolonies
- Cobblemon Challenge
- Cobblemon Smartphone
- Cobblemon Tim Core
- Collective
- ColonyLink
- Connectivity
- CreateColonies
- Create Railways Navigator
- CreativeCore
- Distant Horizons: A Level of Detail mod
- E4MC
- Eternal Starlight
- ForgeEndertech
- Fusion
- GeckoLib
- Integrated API
- Just Enough Mekanism Multiblocks
- Lithostitched
- Lootr
- Moonlight Lib
- PokeBadges
- Productive Bees
- Radical Cobblemon Trainers
- Schematic Energistics
- Stack Refill
- Starter Kit
- SuperMartijn642's Core Lib
- Torchmaster
- Trade Post for MineColonies
- Twilight's Flavors & Delight
- Waystones
- Xaero's World Map
 
 
 
Changes
 
 
- Added compat tags and silk overrides for ambiguity ore.
- Added new colonist stat modifiers giving colonists a higher base stat total overall, as well as "on the job training" training buffs.
- Added the ability to summon the Trainer Association Rep to a trainer spawner,  by R-clicking a trainer card on the spawner.
- Fixed crash when generating/loading dragonspiral towers.
- Fixed Amaramber and Aethersent bee flowering.
- Fixed Rendering conflict with carved pumpkins.
- Fixed poser conflicts causing certain Cobblemon to fail to render properly under certain circumstances, IE: Bidoof spawning as female.
- Added the ability to set day/night as well as weather using cobblemon interactions on a configurable per-player cooldown. Config settings can be found in cce-common.toml
- If a cobblemon knows Sunny Day it can set the time to day and set weather to clear.
- If a cobblemon knows Rain Dance it can set the weather to rain.
- If a cobblemon knows Moonlight it can set the time to night.
- If a cobblemon knows Thunder or Hurricane it can set weather to thunderstorm.
 
 
...Bee slander will not be tolerated...
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