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Mine Piece Not Overloaded

Just adds cool stuff to the mine Piece mod and not fill your game with a bunch of unnecessary mods✌️
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MPNO Update 3

File nameMine Piece NO (1).zip
Uploader
ZijoYTZijoYT
Uploaded
Sep 8, 2026
Downloads
104
Size
1.6 KB
Mod Loaders
Forge
File ID
8837142
Type
R
Release
Supported game versions
  • 1.20.1

What's new

Updated Mine Piece: Void Century

Void Centure Update Log: 

# Changelog — ver4.0 "Builds" (since ver3.5)

 

## Places

 

Added: Impel Down, built once per world in the deep sea of the Grand Line, and never on top of Marineford.

 

Added: An Impel Down dimension, holding Level 4 and Level 5 side by side.

 

Added: A Skypiea of the addon's own, a dimension with the whole sky island already standing in it.

 

Added: Wano, a dimension of its own with the whole country standing in it — 4870 by 4974, the largest thing the addon builds by a wide margin.

 

Added: Onigashima, far across the same dimension as Wano.

 

Changed: Rising past Y 300 now takes you to the addon's Skypiea instead of the base mod's empty one.

 

## Getting there

 

Added: The grey glass floor at the bottom of Impel Down is the way in — stand on it and the prison swallows you.

 

Added: Three Marine guards inside the prison: one takes you back to the sea, one takes you a floor down, one brings you a floor back up.

 

Added: Kin'emon, standing somewhere in the New World, one per world. Talk to him and he takes you to Wano.

 

Added: Kin'emon on the Wano shore takes you back to the sea.

 

Added: The two glowstone doorways in the Wano hall lead to Onigashima, and a Beast Pirate at its torii brings you back.

 

Added: All of them ask before taking you, walk their post, attack nobody and take no damage.

 

Added: `/summon lostcentury:kinemon` moves Kin'emon, retiring the old one.

 

Added: `/lostcenturylocate impeldown` and `/lostcenturylocate kinemon`.

 

Added: `/lostcenturydimension skypiea | impeldown | wano | overworld` sends you between them, landing you on solid floor.

 

Added: A timer at the top of the screen warns that "Something" is on its way, in Skypiea and in Onigashima.

 

## Raids

 

Added: Three minutes inside Onigashima and the Beast Pirates come for you: Raid 5, with Kaidou and Big Mom of Wano Country at the end.

 

Changed: One raid per crew, not one per member.

 

Fixed: A raid whose enemies despawned counted as won and paid out. It ends as lost now, with no reward.

 

Fixed: Skypiea sent one Enel per player. It sends one per crew now.

 

Changed: Enel of Skypiea hits far harder: four times the health, two and a half times the damage, faster, armoured, and he will not be knocked around.

 

## The Conqueror's clash

 

Changed: The clash is a scene now — the two wills grow out of each fighter, meet in a flash, then fight it out while the sky tears open and the ground cracks.

 

Added: A cinematic frame over the clash: both faces, both names, both Will levels, and a bar that slides toward whoever is giving ground.

 

Added: The clash shakes the camera of anyone inside it, and leaves the camera of anyone watching from far away alone.

 

Changed: It burns red with a black core instead of purple.

 

Changed: It no longer needs two players. Any living thing with its Will lit answers, Shanks and Kaido included.

 

Changed: It waits a minute and a half instead of happening once per opponent and never again.

 

Added: That wait shows on the HUD, above the Observation line.

 

Changed: The result is written in chat as well as the action bar.

 

Fixed: The clash triggered against the base mod's Slash. It now needs both sides to have USED their Will, not merely to carry the effect.

 

Added: Conqueror's Haki level 9 and up cracks the ground around whoever used it, only where mobGriefing is on.

 

## Skills

 

Added: Haki Wi-Fi — Shanks fixes his eyes on someone up to 64 blocks away, through walls, and their knees give out.

 

Added: Mihawk's three blades: Chi o Hau Zangeki, Dark Blade One Flash and Dark Blade Arc Moon.

 

Changed: Aramitama, Meteor Fist, Mihawk's three blades and Rocks' techniques are held — keep the key down to charge, let go to launch. A tap is half the damage, four seconds is the full hit.

 

Changed: Pandemonium Of The Abyss does not charge: it lands whole on the tap.

 

Changed: Dark Blade: One Flash steps 42 blocks instead of 14.

 

Changed: The reworked techniques unlock with bounty. Mihawk at 100M, 1B and 3B; Rocks at 100M, 1B and 3B, with Pandemonium at 5B; Haki Wi-Fi, Aramitama and Meteor Fist at 1B. A locked one says how much is missing.

 

Changed: Red Hawk opens at 500M.

 

Added: The Hie-Hie no Mi passive freezes the sea under you — and unlike Frost Walker, it keeps freezing while you run and jump.

 

Added: Picking the JoyBoy skill hands you the Straw Hat.

 

Fixed: Red Hawk's charge animation restarted every tick and looked stuck in a loop.

 

Fixed: Turning on a rework gamerule handed over the techniques Mine Piece itself had not unlocked yet.

 

## Rules and menus

 

Added: `/gamerule lostcenturyDodgeInPlace`, on by default — the Observation dodge no longer drags you sideways.

 

Added: `/gamerule lostcenturyClashVisualOnly`, on by default — the clash plays out whole and moves nobody.

 

Changed: The mod rules menu opens on five drawers — Gameplay, Skills, Player, Visual and Sound, Misc — and each list is a panel with striped rows and a state tag always in the same column.

 

Changed: The prefix menu offers every rank you passed, not only the highest.

 

Changed: HakminePiece's button in the Skill Changer is a left arrow in the corner, and no longer sits on top of Dr. Indigo.

 

Changed: The Gear 5 music plays on the Players sound slider instead of Records.

 

Fixed: The cursor no longer jumps back to the middle of the screen when the addon's menus open and close.

 

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