Mike's new sink

Abandoned
A not so small custom tailored mod for my friends and me (4gb of ram target)

File Details

Mike's new sink-1.0.3.zip

  • R
  • Aug 16, 2019
  • 5.37 MB
  • 53
  • 1.12.2

File Name

Mike's new sink-1.0.3.zip

Supported Versions

  • 1.12.2

Removed Chickens

Removed More Chickens

Removed Hatchery

Removed Tinkerer's memes

Removed Simple flax

Removed Signposts due to overlap and preference for Waystones from players and and admins alike

Removed Ender ore due to bugs

Removed Jei hider to decrease load times and improve performance (Also makes Tinkerer's construct easier to use)

Removed Mekanism tools because of overlap and ID slots.

Removed Agricraft due to a total lack on interest from players and admins alike

Removed Bountiful due to it being under powered

 

Added Mystical agriculture as a replacement to chickens.

Added increased mob spawns and tweaked it to be lower weight.

Added Chisel for more building options

Added builders guide to make building easier

Added effortless building to make building easier

Added Forgiving void to ensure items are kept even in the worst of outcomes, you will still die.

Added Wall jump for increased mobility.

Added Garbage bins, Take care of your trash

Added No Auto jump due to complaints of the shitty auto jump system.

Added several other minor QOL or content mods not worth mentioning.

 

To fix: Absolutely rubbish advancement system currently. and rewards linked to it.

To fix: Various configs server side and clean up.

To fix: Client package clean up

To fix: HUD issues. Flickering and armor compression.

To fix: Game stages and Dimension tie in, mainly mining dimension.

 

Various tweaks and additions for future dimension support and stages, Ground work for custom backgrounds, animations, main menu and loading screens. Possibly quests.

Optimization to mob AI, They are a bit dumber and slower to react but there are now a lot more of them and they gradually scale up in threat further from spawn.

Improved performance on several fronts and mayor optimization compared to prior package.

Ram usage slightly higher but should have 30% ish better frame rate in most cases.

New system to punish death, features to be implemented, currently just a slight change from vanilla.

Updated and redid starter kit, it's now a lot more appropriate and a bit more fleshed out. Players already on server will not get the new kit.

Updated mods going out to date to latest versions.

Increased server rendering distance to 10 (was 8) chunks.

 

Buff/Nerf to combat with Exhausted Stamina limiting swings to swing speed, expect more damage and some awkward pauses.

Nerf: Dragon wing sound distance reduced by 8x (Still 2x default)

Nerf: Level up! Damage reduction cap reduced from 10 to 5 (50 reduction to 25%)