Methodical Machinery is a pack based in Create: Broken Bad that utilises other machinery mods to provide the means to make large factories products on a scale never before seen!
Developer Suggestions:
1) With Create 0.5 'Full Steam', you can utilise train networks to make a vast sprawling nation of industrial factories and warehouses for your contraptions!
2) If you so wish, you can explore the wonders of electricity and machinery with Immersive Engineering. I hear the Excavators are an indispensable tool to acquire vast amounts of minerals!
3) Getting lost amongst your warehouses? You can use Refined Storage to organise all of your items with an easy to use 'Grid' that can find them from your entire RS network! It's very compact too, over 131 million items per disk drive when using ExtraStorage disks!
4) If all of the resource acquisition sounds like it will be too tough on your tools, fear not! The tinkerers are here to help! Using Tinkerers construct, you can craft versatile customisable tools from dozens of unique materials in each discrete part, allowing you to make the perfect tools to fit your play style. The smeltery even offers you an easy way to double your ore yields, at the cost of a bit of molten lava!
5) Find managing your villager trading hall to be too tedious for your liking? Easy Villagers lets you provide them with permanent residences in cosy cubic homes! You can even use them to automate your trading for you, allowing the relentless flow of trade to rage on!
6) Last, but most certainly not least, we get to the entrepreneurial exercise itself! Create: Broken bad introduces a new industry to the game, namely supplying your villager clients with 'certain products'. They are of course only utilising them for legal scientific purposes... at least, that's what they told me. Regardless, they will pay a very generous price to anyone who can adequately supply their demands.

