File Details
MetalSmurf's Ultimate PvE Survival-2.1.2.zip
- R
- Aug 23, 2024
- 1.09 MB
- 47
- 1.20.1
- Forge
File Name
MetalSmurf's Ultimate PvE Survival-2.1.2.zip
Supported Versions
- 1.20.1
2.1.2
- Fixed broken thing from fixing the unfixed. :P
2.1.1
- Updated mods and forge to latest versions
- Minor bug fixes
2.1
- With the removal of Born of Chaos, I felt the mobs were a little thin. I've added a ton of new mobs for you to enjoy!
2.0
With the re-release of Oh the biomes you will go(Gone) checked with people on the server, resetting to add this, along with many other things!
- More dimensions added, AoA, Feywild, and more.
- Added more village variety and villager classes
- Nether is now much taller with mountainous terrain
- Way more End content!
1.1.1
- Updated mods to the newest version. Shadowlib will break modpack if updated
- Removed baby spawns from Mekanism. Was spawning more than the regular mobs
- Gave normal crystals from myst more charges
1.1
Got the original mods working together that I wanted! Will break worlds keep 1.0 if you'd like your worlds.
- Removed Born in Chaos and Mowzie's Mobs. Overworld will be easier, end game will be tougher dimensions like The Abyss II and Deeper and Darker.
- Added more tech options! Enjoy Mekanism, Thermal, and Botania!
- Added more dungeons, some are pretty big underground!
- Changed the size and frequency of large ore deposits. Get to at least diamond gear much faster and get networks set up quicker to get to all the content!
- A lot more structures! Sparse structures is set at 3x more spread out so the world isn't flooded with buildings
- Ice and fire mobs are now more spread out, and start farther out from spawn.
- Changed terrain scaling, will spawn higher mountains, but will hopefully lesson the ocean blending issues (If anyone has a fix for this please reach out)
- Added lots of smaller QoL and smaller block and furniture addons! Check out the dependency list for the full mod loadout! Please support your favorite modders, they make this all possible. 1.0.1
Updated many mods to the newest version (Don't upgrade shadowizardlib, will break modpack)
- Myst seeds can now be crafted by normal means (this will speed up early seeds by a lot!)
- Looters will no longer steal your fancy weapons before killing you with them! They now spawn with some random weapons.. be careful!
- Advanced Chimneys was hurting FPS a lot in environments with a lot of power producing. Removed.
1.0 Full Release is here!
- Yungs Bridges was spawning in wierd areas and causing flooding. Will break beta worlds. Removed from mod pack.
Because of breaking worlds, tuned worldgen a bit:
- Made biomes slightly larger in both overworld and nether.
- Structures are now farther apart, except for villages which now are vanilla spawn rates.
- Vanilla, BoP, RU, now all have equal chances of spawning. Less biome blending errors. Because of the heavy modded envirnment, some of this is unavoidable.
0.5.1b
- Added more content for Farmers Delight Updated many mods to newest version before official release.
0.5.0b
Added more content that played nice! Additions are:
- Farmers Delight More furniture and blocks Press alt to dodge! Compromise for harder mods at start This looks to be super stable. If this works, release will soon follow!
0.4.0b
Removed RealmRPG mobs, too many and annoying to deal with.
Removed Quark Oddities, conflicted with other mods
Added many QoL mods, along with some fixes (cooked message will be removed at a later date, this was added in the stone fix update, which means something else is broken somewhere)
Change biome generation, more vanilla biomes should spawn (which means your world will break if playing offline, but stone bug prevented survival play anyway) 0.3.1b
Fixed game breaking bug where stone could not be mined
0.3.0b
- Complete overhaul on modpack, started from scratch.