MK's AP EE v10.0
What's new
Note: I highly recommend resetting the Nether after this update, the new worldgen is amazing!
Forge updated to 43.2.0.
Mods Added:
+Added Incendium, a Nether structure mod.
+Added Bygone Nether, a nether biome expansion. The Nether now has layers of biomes, and many new ones.
Note that due to world height increases, Xaero's Maps and chunk loading will take much longer in the nether! I recommend 8 GB RAM for a singleplayer world for smoother loading, if you can.
Mod removed:
-Cyclops Core. Was leftover from EvilCraft experimentation.
Mod Updates:
Architectury, Ars Elemental, Nouveau, and Scalaes, Infernal Mobs, AutoRegLib, Better Combat, Overhauled Villages, Citadel, Clumps, Collective, Combat Roll, Comforts, Disenchanting Forge, Frozen Up, GeckoLib, GUI Compass, HT's TreeChop, Integrated Dungeons and Structures, JEI, L_Ender's Cataclysm, Macaw's Paths and Pavings, Macaw's Roofs - Oh the Biomes You'll Go, MCPitanLibarch, Target Dummy, Moonlight Lib, playerAnimator, Polymorph, Quark, Random Bone Meal Flowers, Repurposed Structures, Simply Tools, Starter Kit, Supplementaries, The Bumblezone, Village Spawn Point, When Dungeons Arise, Xaero's Maps.
Note: Uncrafting Table 1.1.5 crashes on opening the UI.
Config:
*bettercombat: Added 'the_incinerator' to Claymore fallback compatibility. In English, this means that an Incinerator will now have Better Combat mechanics.
*bettercombat: Added 'infernal_forge' to Hammer fallback compatibility.
Note: Even though it's labeled regex, '_' is treated as a space.
*bettercombat: Disabled SwingThroughGrass. Attacking instead of mining when enemies are close makes this redundant, and annoying outside of combat.

