MK's AP EE v3.0
What's new
Note: Due to new items added, a v2.0 and below client won't be able to play on a server of this version!
Mods:
+Added Just Another Rotten Flesh to Leather Mod. Leather is very important early game, so it should be easier to obtain.
+Added Savage and Ravage
-Removed It Takes a Pillage. (Incampatibility: Caused golems to always spawn as Clay.) Old worlds should still be fine aside from this mod's mobs disappearing.
*Updated Infernal Mobs, geckolib, Repurposed Structures, Xaero's Minimap, and Xaero's World Map.
*Re-installed Epic Knights to update to 6.7, which fixed a Laceration crash from Wither Skeletons or flaming swords.
Config:
Just Another Rotten Flesh to Leather Mod
*Enabled hardmode mode for JRFTL, so it takes 4 rotten flesh then smelting.
SimplyTools
*Buffed tool durability from x1.5 to x2.33. 3x3 tools' durability now matches the resources put in.
Extra Golems
*Extra Golems are spawned at a 20% instead of 60% rate by villagers, making iron farms more reliable.
*Removed unused takesapillage config

